Unleash a rapid series of punches that strike enemies for 190% weapon damage as Physical.
Fists of Fury
Perform a short dash with the first attack and enemies hit take an additional 60% weapon damage as Holy over 3 seconds. Fists of Fury damage can stack multiple times on the same enemy.
Teleport to your target and unleash a series of extremely fast punches that deal 200% weapon damage as Lightning.
Every third hit deals 400% weapon damage as Lightning split between all enemies in front of you.
Static Charge
Fists of Thunder applies Static Charge to enemies hit for 6 seconds. Each time an enemy with Static Charge gets hit by you, there is a chance that every other enemy with Static Charge within 40 yards takes 40% weapon damage as Lightning.
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
Increase damage against enemies under the effects of control-impairing effects by15.00%.
Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
Kanai's Cube
Flying Dragon
Legendary Daibo
Primary Stats
+495–787 Dexterity
+3 Random Magic Properties
Secondary Stats
Chance to double your attack speed when attacking.
One of 7 Magic Properties (varies)
+(732–894)–(877–1111) Arcane Damage
+(732–894)–(877–1111) Poison Damage
+(732–894)–(877–1111) Lightning Damage
+(732–894)–(877–1111) Holy Damage
+(732–894)–(877–1111) Cold Damage
+(732–894)–(877–1111) Fire Damage
+(732–894)–(877–1111) Damage
Flying Dragon
Eye of Peshkov
Legendary Spirit Stone
Primary Stats
+128–163 Dexterity
+3 Random Magic Properties
Secondary Stats
Reduce the cooldown of Breath of Heaven by 38–50%.
Empty Socket
Eye of Peshkov
Convention of Elements
Legendary Ring
Primary Stats
Critical Hit Chance Increased by 4.5–6.0%
+2 Random Magic Properties
Secondary Stats
Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
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