GOD MODE Patch 2.4
Skills
Items
-
Head
- Raekor's Will
- Stat Priority: Str CHC
-
Shoulders
- Raekor's Burden
- Stat Priority: Str Skill: FC AD
-
Amulet
- Squirt's Necklace
- Stat Priority: Socket CHD CHC
-
Torso
- Immortal King's Eternal Reign
- Stat Priority: Socket Str Skill: FC
-
Wrists
- Warzechian Armguards
- Stat Priority: Str Physical % CHC
-
Hands
- Raekor's Wraps
- Stat Priority: Str CHD CHC AS
-
Waist
- Immortal King's Tribal Binding
- Stat Priority: Str
-
Legs
- Immortal King's Stature
- Stat Priority: Str Socket
-
Feet
- Immortal King's Stride
- Stat Priority: Str MS
-
Rings
- Rechel's Ring of Larceny
- Avarice Band
- Stat Priority: Socket CHD CHC Str
-
Weapon
- Immortal King's Boulder Breaker
- Stat Priority: None
-
Offhand
-
Legendary Gems
Kanai's Cube
Bringing back some principles of the 2.2 Barbarian God Mode build, this takes it to another level to clear Torment 10 content rather quickly and with great ease. The missing item in the cube slot is the Standoff, which is being reworked for Patch 2.4. While this build will annoy some in regular public games, I don't see it being changed in any way before Patch 2.4 goes live due to the nature of the sets and items involved and no real way/need to change them.
The build is based around the 4-piece updated Raekor set that does 400% increased Furious Charge damage and the 6-piece Immortal King's set which gives you permanent Call of the Ancients, the easily capable permanent Wrath of the Berserker, and 250% increased damage overall. The new Standoff item increases your Furious Charge damage based off of speed, so every other item outside of the sets gives you speed, which equals damage. The Warzechian Armguards give you a burst of speed from destroying objects, which with the new Action Combat system for PC is also a boost of speed. The Rechel's Ring of Larceny will allow you to fear enemies quite frequently with Threatening Shout and the secondary passive on it as well for Fear on Hit. The Avarice Band coupled with the Boon of the Hoarder gem gives you a huge pickup radius that allows you to move faster by picking up all the gold around you. This also works to pick up progress globes from a great distance as well, which allows you to move even faster through the rift without backtracking. The Wreath of Lightning legendary gem allows you to blast those breakable objects without you going out of your way to hit them, so that couples with the Warzechian Armguards and the Action Combat system. The amulet can be that of your choosing, but for the gold I went with Squirt's necklace for fun.
Movement speed bonuses coming from the following list:
- Paragon
- Boon of the Hoarder: Picking up gold with Avarice Band
- Rechel's Ring of Larceny: Fearing enemies with Threatening Shout
- Action Combat from breaking objects
- Warzechian Armguards from when objects break
- Wreath of Lightning. This will give you Movement Speed and also break objects for the above 2.
- Speed pylons are your new best friend
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Critical Hit Damage |
Critical Hit Chance |
Cooldown Reduction |
Attack Speed |
Resist All |
Life |
Armor |
Life Regeneration |
Area Damage |
Gold Find |
Resource Cost Reduction |
Life on Hit |
Max your movement speed for the obvious reasons. More movement speed = more dmg, but you should always do this anyways. Also, you can feel free to roll movement speed on your boots to allow you to put more into Strength. Crit Dmg/Crit chance should be priority on Offense, but you could push Cooldown reduction up or down depending on if you're worried about your FC charges dropping.
Defense: lol
Utility: Area Damage and Gold Find after that because the others don't matter.
You actually forgot to mention that u have 20%(or was it 25%) movement from wrath of the berserker which u will have up 100% thanks to IK6
Looks like a fun alternative build to mess around with solo. So fast!
If toughness is not an issue, you don't need Goldwrap. So shrine gloves are an obvious substitution (Fleeting Shrine!)
In addition, the amulet should be Rakoff's Glass of Life or Kymbo's Gold. And with this much pickup I'd drop Brawler for Pound of Flesh.
how about you address the garbage amount of toughness in this build? absolutely worthless, trying to farm greater rifts with this build is utterly pointless and miserable, please take this trash down
this build is not meant for grifts. This is basically for farming gold and mats. Your toughness comes from the gold pickup with Goldwrap. Duh.