Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.
Cyclone
While your vortex is at 3 or more stacks, Critical Hits have a chance to spawn a lightning tornado that periodically electrocutes nearby enemies for 95% weapon damage as Lightning. Each spawned lightning tornado lasts 3 seconds.
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
Chance to double your attack speed when attacking.
One of 7 Magic Properties (varies)
+(732–894)–(877–1111) Arcane Damage
+(732–894)–(877–1111) Poison Damage
+(732–894)–(877–1111) Lightning Damage
+(732–894)–(877–1111) Holy Damage
+(732–894)–(877–1111) Cold Damage
+(732–894)–(877–1111) Fire Damage
+(732–894)–(877–1111) Damage
Flying Dragon
The Mind's Eye
Legendary Spirit Stone
Primary Stats
+128–163 Dexterity
+3 Random Magic Properties
Secondary Stats
Inner Sanctuary increases Spirit Regeneration per second by 10–15.
Empty Socket
The Mind's Eye
Convention of Elements
Legendary Ring
Primary Stats
Critical Hit Chance Increased by 4.5–6.0%
+2 Random Magic Properties
Secondary Stats
Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
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