Proc Wizard zDPS GR 75+ (static charge synergy)

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  • Wave of Force Heat Wave
  • Slow Time Time Warp
  • Blizzard Lightning Storm
  • Black Hole Event Horizon
  • Frost Nova Bone Chill
  • Energy Armor Force Armor
  • Conflagration
  • Elemental Exposure
  • Cold Blooded
  • Unstable Anomaly


More Details
  • Legendary Gems

    • Esoteric Alteration
    • Gogok of Swiftness
    • Iceblink

Kanai's Cube

  • Maximus
  • Cindercoat
  • Ring of Royal Grandeur

**Must have 8 Arcane Power on Critical Hits (4 on Wizard Hat, 4 on Orb offhand)**

Can be rotated around as needed:

3 piece Cains bonus

4 piece Firebird bonus

Cindercoat in the cube

3 rings:

Oculus Ring equipped, either RORG or Obsidian in the cube.


Hellfire with any useful passive and good stats, otherwise Etlich

Paragon Priorities


Movement Speed
Maximum Resource
Primary Stat


Attack Speed
Critical Hit Chance
Cooldown Reduction
Critical Hit Damage


Resist All
Life Regeneration


Resource Cost Reduction
Gold Find
Area Damage
Life on Hit

Max out movement speed and Arcane power, dump the rest into Vitality

Build Guide

***This build guide assumes you already have some knowledge around Static Charge Monk, and the need to proc hits for damage***

Note: This is an alternative build to those that are being created almost daily. I'm a supporter of the Proc Wizard movement. This version is my contribution to what I hope starts a new meta in Speeds and even maybe the high end GRs.

This version focuses less on AT:Static Discharge, which i found causes alot of lag in the high 70 GRs. I'm seeking an alternative skill that can provide damage as well as have a short duration so that it can be shut down to stop lag and help the group regain control of the game.

I replace the main proc method to Wave of Force: Heat Wave, which with enough APoC and Crit Chance can still be streamed at full throttle and proc your Obsidian Ring CDR reductions to the point where you can spam a continuous cycle of Frost Nova, Black Hole and Slow Time. Blizzard - Lightning Storm is only to be used sparingly to keep up the Elemental Exposure buff and should only be used when it will not cause the group to lag out.

Going with APoC / Crit Chance means you sacrifice Stormshield and have to go with an Orb offhand. Hence, I work in Force Armor, Unstable Anomally and the Firebird cheat death for maximum survivability in the higher GRs.

I ran successful tests in GR 75 earlier today and I'm excited about continuing to push this into higher GRs tonight and next week.

credits: tons of clanmates chipping in on this, but as mentioned by other Muz is awesome at theorycrafting this stuff.