Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Schaefer's Hammer
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Leoric's Crown
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Convention of Elements
Gear up whatever set pieces you have collected that make sense. Sunwuko's makes this shine, shooting to transition this into the static charge monks that are popular for endgame once I collect all the right set pieces.
WEAPON is most important I got lucky enough to get Ancient Incense Torch, this makes the build.
Not sure about Moratorium but it is nice for "JOE AVERAGE" players like me in that it gives you a little extra time to not get insta gibbed when you make a mistake. Use a different gem if you like.
Paragon Priorities
Core
Movement Speed
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Primary Stat
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Vitality
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Maximum Resource
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Offense
Critical Hit Damage
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Critical Hit Chance
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Cooldown Reduction
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Attack Speed
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Defense
Resist All
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Armor
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Life
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Life Regeneration
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Utility
Resource Cost Reduction
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Area Damage
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Life on Hit
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Gold Find
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WEAPON DAMAGE!!!!!, Movement speed to 25%, DEX, Crit chance and damage, then RCR, Resists, Cooldown Reduction.
Build Guide
Pretty fun build with decent survivability that I'm using at T6-T7 GR. T6 melts, T7 is challenging but not impossible, haven't pushed it past T7. Not an endgame build but a transition build something to use between the beginner build working towards the static charge monks popular in higher rifts.
Apply Exploding Palm at will drop and use Wave of Light as needed, keep sweeping wind up, hit Epiphany when you need a boost to Spirit, more movement, and/or Elites. Totally the same as Quin69's beginner monk build in that regard.
Only difference from QUIN's beginner build is using Mantra of Salvation over Healing, for the dodge chance and different runes for better survivability.
I'm not a pro by any stretch of the imagination just a guy that get 2-3 hours a session 3-4 times a week. This season has been pretty good to me considering my limited playing time and this build is the most fun I've had with my monk in quite some time.
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