Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Flying Dragon
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Illusory Boots
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Rogar's Huge Stone
THIS BUILD IS ONLY FOR 2 MAN GREATER RIFTS WITH A DUO GEN MONK!
This is currently the strongest support build for 2 man GR's.
Terms
IAS - Increased Attack Speed
IPB - Istvan's Paired Blades
WotHF - Way of the Hundred Fists
APD - Ancient Parthan Defenders
Basic Gameplay
It's a reasonably simple spin on the standard Inna's ZDPS monk, using Flying Dragon, Istvan's Paired Blades, and 2 piece Raiment for Increased Attack Speed to proc your partners Static Charge with WotHF.
The gameplay is similar to a standard ZDPS monk, but instead of regaining spirit from Blinding Flash + Laws of Seph, you're using WotHF.
Find a bunch of dudes, use Cyclone Strike, suck 'em in all dense like, put down an Inner Sanctuary and start spamming WotHF, and watch those nerds melt, using your Mantra, and Mystic Ally active as needed for damage mitigation. Pretty simple but more fun to play than the standard heal monk IMO.
Skill Breakdown
Cyclone Strike - Wall of Wind - Pulls in dudes, Freezes them, proccing Iceblink, and APDs (if the monk you're playing with is using them). Use this every few seconds when fighting to keep the IAS from your 5 stack IPBs up.
Epiphany - Desert Shroud - Every build and it's mother uses this skill and rune. 50% damage reduction, teleporting around, and spirit regen. Very powerful and useful in almost all situations. Keep it on cooldown as much as possible.
Way of the Hundred Fists - Fists of Fury - Probably the most broken skill in the game currently. This skill has the highest proc coefficient in the game, and combined with your partners Fists of Thunder - Static Charge works.... very well to say the least.
Inner Sanctuary - Forbidden Palace - 55% Damage reduction, 30% increased damage, and a really strong slow, uhhhh YES PLEASE. Use it on cooldown when you're in combat.
Mystic Ally - Enduring Ally - Gives you free LPS, keeps dudes off of you (which can be good or bad), and you can pop it for a 100% full heal. I use the active mostly for when I get lazy and stand in arcane lasers or desecrator puddles for a few ticks by accident.
Mantra of Healing - Sustenance - Gives approximately eleventy-billion LPS to your partner, you can use active to provide you and your partner a dinky shield for a few seconds. The shield mitigation is more cute than actually meaningful, but the life per second is ridiculous.
Other Stuff
-Your Hellfire passive is Unity!
-Immunity ammys are a fine substitute for hellfire
-Put Diamonds in all your armor for All Res + CDR
-Put Purple Gems in your Weapons for LPH
-Try to aim for around 30ish% IAS (including 10% from paragon points)
-Remember to buy milk at the grocery store later today.
-If you have any questions feel free to ask, and I'll gladly give you an answer that is most likely wrong.
Paragon Priorities
Core
Movement Speed
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Vitality
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Primary Stat
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Maximum Resource
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Offense
Attack Speed
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Cooldown Reduction
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Critical Hit Chance
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Critical Hit Damage
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Defense
Life Regeneration
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Life
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Resist All
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Armor
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Utility
Resource Cost Reduction
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Area Damage
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Life on Hit
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Gold Find
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This may not be optimal order, but who cares really.
Build Guide
This is currently the strongest ZDPS build in the game!!!!! for 2 man grifts with a Duogen Monk
Please note I did not come up with this build, nor math it out, I found it on the top of the 2 man leaderboards, and have not been able to find a guide for it so I decided to make one
Have you tried Alacrity instead of Unity?
Unity is only 5% additive damage for your static, Alacrity is a 15% IAS multiplier, which means even more static charge proccs.
I tried both in a 3man GR and didn't really see a big difference. Anybody done the maths?
finally a viable build with Istvan's... <3
thank you for posting this Dread_First +1
tried this last night and was a lot of fun. in bigger mob groups you can really feel the power of "melt".
here my monk, which of course, can still be improved. aint got not iceblink right now, but good for the beginning.
http://eu.battle.net/d3/en/profile/thehunta-2713/hero/54856763
2 questions:
1: Weapon dmg is irrelevant right? If i understand it correctly you use the swords only to procc the other monk's SC and so the dmg should be eminating from him.
2: Wouldnt gogok be better for the AS and CDR?
I almost forget, thank you
+1