Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Guard of Johanna
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Blessed of Haull
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Convention of Elements
Hellfire Amulet - Lightning Damage %, socket, CHD IAS / Str Indestructible as passive
Eye of Etlich - Lightning Damage %, socket, CHD, IAS / Str
Andariel's Visage - (if playing with a Ring of Royal Grandeur) Lightning Damage %, IAS, CHC, socket
Ring of Royal Grandeur - Str, IAS,CHD / CHC, socket
Focus & Restraint - socket, IAS, CHC, CHD
Lidless Wall - IAS, Lightning Damage %, CHC. Str
Guard of Johanna - Blessed Hammer %, CHC, Str, socket
Stormshield - CHC, Blessed Hammer %, Str, socket
Witching Hour - IAS, CHD, Str, Vit
Hellcat Waistguard - IAS, Str, Vit, Life %
Gift of Silaria - IAS, Damage %, Life per Hit, Str, socket
Thunderfury B.B of the Windseeker - IAS, Damage %, Life per Hit, socket
Fulminator - IAS, Damage %, Life per Hit, socket
Ancient Parthan Defenders - Lightning Damage %, Str, Vit, CHC
Strongarm Bracers - Lightning Damage %, Str, Vit / All res, CHC
Lacuni Prowlers - Lightning Damage % Str, Vit, CHC, IAS
Steady Strikers - Lightning Damage %, Str, IAS, CHC
Set Items:
Mountain of the Light - Str, Vit, All res, CDR/Life %
Foundation of the Light - Str, Vit, All res, Blessed Hammer %
Will of the Light - Str, Vit / IAS ,CHC, CHD
Towers of the Light - Str, Vit, All res/Armor, sockets
Heart of the Light - Str, Vit, Life%/ Red. damage from elites, sockets
Crown of the Light - Str, CHC / Vit, Blessed Hammer %, socket
Paragon Priorities
Core
Movement Speed
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Primary Stat
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Vitality
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Maximum Resource
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Offense
Attack Speed
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Critical Hit Chance
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Critical Hit Damage
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Cooldown Reduction
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Defense
Life
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Armor
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Resist All
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Life Regeneration
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Utility
Life on Hit
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Area Damage
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Resource Cost Reduction
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Gold Find
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Pretty standard setup here. Only thing to note for lower paragon players is that Attack Speed in Offense would come first and Cooldown Reduction would come last as priority.
Build Guide
Hi all,
This is a lightning-hammer based build which utilizes range combat, attack speed, lightning affix and sufficient crowd control.
Link for video of playstyle: https://youtu.be/10axfbSJohM
It is somewhat demanding on the items you would need to acquire.
Naturally the priority of the build is to optimize the crusader for a solo high rank play in the grater rifts and be fun to play!
Step 1 of playing it successfully is to keep enemies at bay with your spender - Fist of the Heavens, while continuously spam Justice (Hammer of Pursuit)
This will utilize both Bastions of Will set and Bane of the Trapped Gem.
Step 2 would be to pop up Provoke and Laws of Valor and boss packs. These skills would bring up your damage and let you finish boss packs more quickly therefore giving you and edge of time in the grater rift.
Step 3 - use your Falling Sword (Rapid Descent) on relatively slow and weak groups of enemies to bring the cool down as much as possible.
The more the skilled you are at using the falling sword the more uptime of total toughness you would have (and toughness is a problem in this build as of the moment)
Step 4 - Kite your enemies. Direct combat isn't recommended at all. Your Justice skill would allow you to often attack from off-screen which is a lifesaver by itself. Try to push mobs away with Fist of the Heavens as much as possible. If you come across a Reflect affix type of a boss pack try to skip it with Falling Sword.
Reflect would be a No.1 reason for you dying.
The damage output is really great, however toughness is lacking, so any suggestions about how to improve the toughness without compromising the damage way too much are most then welcomed.
If you try the build and/or have any questions or thought let them all here in the comment section.
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