Rating
+5

Dash Raiment R5 Speed Farm (+VIDEO)

Regular
Hybrid
BBCode Link
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Skills

  • Way of the Hundred Fists Assimilation
  • Dashing Strike Radiance
  • Sweeping Wind Inner Storm
  • Blinding Flash Faith in the Light
  • Mantra of Healing Circular Breathing
  • Epiphany Insight
  • Harmony
  • Beacon of Ytar
  • Chant of Resonance
  • Exalted Soul

Items

More Details
  • Legendary Gems

    • Gogok of Swiftness
    • Bane of the Trapped
    • Bane of the Powerful

Kanai's Cube

  • Burst of Wrath
  • The Laws of Seph
  • Ring of Royal Grandeur

Paragon Priorities

Core

Maximum Resource
Primary Stat
Movement Speed
Vitality

Offense

Cooldown Reduction
Critical Hit Damage
Critical Hit Chance
Attack Speed

Defense

Resist All
Armor
Life Regeneration
Life

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide

Ntrnettufguy here! Introducing the new SUPER FAST Dash build to farm bounties and high torment rifts! This is not a progression build; just solely a super FAST dahing build. **Video above**


Alternatives:

  • Instead of Blinding Flash with Laws of Seph in the cube, you can go with Breath of Heaven - Infused with Light and Eye of Peshkov in the cube. This would require more melee combat than the former setup. **Also Note** This change has the possibility to change out your mantra also, from Mantra of Healing - Circular Breathing to Mantra of Salvation - Agility for added dodge. **Thanks to DjRiff for the note**

Overview:

  • Auto attack with Way of the Hundred Fist (WotHF) to get damage buff
  • Pop Sweeping Wind, get 3 stacks for spirit generation
  • Dash around like a madman (resource benefit from Burst of Wrath in cube when killing monsters or breaking objects)
  • Pop Blinding Flash when low on spirit (resource benefit from Laws of Seph in cube on use)
  • Pop Epiphany at 15 stacks of Gogok or if low on spirit
  • Damage will come from auto attack WotHF and Dash - maintain both for Focus/Restraint (F/R) damage buff
  • Dash is primary damage, only use WotHF to maintain F/R and generate resource

Stat Priority:

  • Helmet - Socket, Dexterity, Critical Hit Chance
  • Shoulders - Dexterity, Dashing Strike % Damage, Resource Cost Reduction, Cooldown Reduction, Vitality
  • Amulet - (if Hellfire, go for Near Death Experience passive) Socket, Dexterity, Critical Hit Damage, Fire % Damage, Critical Hit Chance
  • Chest - Dexterity, Dashing Strike % Damage, Sockets, Vitality
  • Belt - Dexterity, Vitality (witching hour has attack speed and critical hit damage, otherwise go for All Res, Armor)
  • Legs - Dexterity, Sockets, Vitality, All Res, Armor
  • Bracers - Dexterity, Fire Damage, Critical Hit Chance, Vitality
  • Boots - Dexterity, Vitality, All Res, Armor
  • Gloves - Dexterity, Critical Hit Damage, Critical Hit Chance, Reduce Resource Cost
  • Rings - Socket, Dexterity, Critical Hit Damage, Critical Hit Chance, Cooldown Reduction/Reduce Resource Cost
  • Weapons - Socket, Dexterity, %Damage, Attack Speed

Gems:

  • Helmet - Flawless Royal Diamond
  • Armor - Flawless Royal Emerald
  • Weapon - Flawless Royal Emerald

Stream:

YouTube:

Edits:

  • Be sure to check back on the guide for up-to-date minor changes.

Notes:

  • Clarity has been added to the title and description to avoid confusion over 'speed farming'. This build was intended for finding areas of interest using a super fast method. This build maximizes the use of regenerating spirit and Raiment set to dash using spirit. This build can cover vast areas in a short amount of time without relying on In-Geom buffs via killing Elites.