Build Guide
I see a lot of people thinking that the Carnevil/Zuni build is the fastest, which I just don't think is true, as you're missing out on Manajuma's and the 150% movement speed Angry Chicken. Here's the build I've developed.
The idea here is to just kill yellow/blue packs for their DB, and T8 is pretty optimal for that. You get a guaranteed Death's Breath from elites with the 5% chance for a third at this level.
The gist of the build is that Helltooth's 2p, 1500% wd/second Necrosis does a boatload of damage even without the 6p bonus. Firewalls with Jeram's Bracers also do a ton of damage. Necrosis and Firewalls buffed by F/R, Grin Reaper, Furnace, and Harrington Waistguard then do even more damage that is enough to take down elites on T8 quickly. Manajuma's can then also be used to get ridiculous Angry Chicken movement speed in between packs.
Here's the general rotation of skills/movement: Pop into Angry Chicken, run around opening chests (for more legendaries and to activate Harrington Waistguard) and explode on any elite packs you find. Immediately go into Spirit Walk to gain invulnerability, throw a jar of spiders and zombie bears Acid Cloud (for F/R activation,) then spam your Firewalls. It should not take more than two activations of F/R (usually just one) for the elite to then be dead. Turn back into a chicken and start over.
For more detail, read below:
To be fast, we use the Manajuma's Way set for ridiculous speed in running between elites/champs and pretty much ignoring trash (to keep uptime of Angry Chicken high.) We also use Soul Harvest - Soul to Waste for a lengthy and spammable increase to speed and intelligence.
The damage from the build mainly comes from Wall of Death - Firewall. The 2p Helltooth applies Necrosis with your Firewalls and gives you 50% damage reduction with the 4p bonus. Jeram's Bracers allow you to stack up your Firewalls quickly, and for 100% increased damage. Zombie Bears and Corpse Spiders are for activating your Focus/Restraint to further increase damage. Grin Reaper mimics and Harrington Waistguard similarly increase your damage. These damage buffs, along with the Furnace in the cube and the gems we're using all make fights against yellows/blues take just seconds.
There's a ton of room for variation in this build. If you find you don't die often, you can drop the 4p Helltooth and run something different in the shoulders, chest, or pants pieces. Grin Reaper can be swapped with any of the Sage's pieces (head, gloves, boots,) and you could wear something like St. Archew's Gage for a giant shield, or Gloves of Worship if you think that's more useful. The belt can also be swapped out for a Goldwrap, and the third gem changed to Boon of the Hoarder, which would give practical invincibility and a buff to movespeed.
Video of the game play has been added since people are more interested than I'd anticipated. I'm using an Esoteric Alteration as my third gem since I was lazy and hadn't swapped it out, and I'm also missing 13% movement speed from paragon since I'd forgotten to redistribute those after I got a new pair of boots. The map is nice in that it has a lot of chests to proc Harrington, but the elite density was just average. Overall, I got 41 DB within 6 minutes, which is about 410 DB/hr.
I like using Krelms Buff Belt & Gizzard Gem. Buff Belt gives 25% faster speed when you don't take damage, and the Gem gives you a shield that saves you from losing the buff from the occaisonal tag from mobs you speed past.
Yes, this is a great idea, and probably a more consistent speed buff than Wreath of Lightning. This would especially help if you find a map with very sparse chests/clickables to proc Harringtons.
Can you provide more info on specific gear stat rolls like CHC or Zombie Charger for Grin Reaper, to any skill/stat rolls on Manajuma's Mojo, or the passive in HF ammy?
Sure, added the stats I think would be best. Zombie Charger damage isn't that important since Wall of Death is where most of the damage comes from, so I just have defensive stats in the helm and boot slots. If you feel like your defenses are good enough, add area damage rolls instead of vitality rolls wherever possible.
For the Hellfire, one of Spirit Vessel, Confidence Ritual, Pierce the Veil, Gruesome Feast, and Grave Injustice are fine. Spirit Vessel is probably the least important unless you're dying a lot. You get a cheat death and more Spirit Walk time.
I've also recorded a quick 6 minute video of the game play since there's more interest in the build than I'd anticipated. It should be up by today.
Hi, Thanks for the build. I have tried it and it works fine ....but I do die sometimes on t8 act4 I was doing......
I personally think the belt for chests is not optimal cause i never find enough chests.....Thinking of trying the krem's buff belt / Molten gizzard suggetion or the goldwrap / boon of hoarder.
2nd I find that i never use soul harvest enough.....I tried using the armor soul harvest to help with dying and to make me use it more....
Any suggestions on when to soul harvest?
Also i'm using the piranhas wave of mutilation for 15% more dmg?
I think the build is cool but I persoanlly need some survivability.....any help is appreciated.
Make sure you are entering Spirit Walk as soon as you explode your Angry Chicken on an elite pack for decent invulnerability time. If you still can't survive, I would suggest Goldwrap/Boon, and if that doesn't work, try the build at T7 until you've gotten enough pieces with defensive stats on them.
Soul Harvest is basically spammable with how Grave Injustice works. Use it whenever you're near a mob.
Wave of Mutilation is hard to fit into the build. It would have to replace Zombie Charger (which is mainly just to activate F/R; any spender works). If you're confident that you can kill an enemy pack before your F/R buff falls off (and before your Piranhas is off cooldown), then sure, it'd work. I'd suggest the Zombie Piranhas rune though as it'd last longer and have better range.
I have used this spec with a few modifications. I have jeram bracers cubed and a good pair of nemisis equipped. I use belt of transcendence and my same gems from my Grift set. My hellfire amulet is Vision Quest and instead of soul harvest I use wave of mulitation and acid cloud instead of zombie bears. I dont have any suvivability issues. I never timed my runs but they seem to be quick. Very good build. thank you!!
I love this build and have farmed over 5k Death Breaths with it already. The only thing is that I use Acid Rain Acid Cloud instead of Zombie bears to apply 4 pc Helltooth before dropping the Fire Walls. Other than that great build!
Yeah, I'll admit that when I wrote the guide a few weeks back, that I was kind of just lazy to switch ZBears from my Scrimshaw build. Acid Cloud - Acid Rain definitely lets you proc F/R more reliably. I will update the guide and add in a few more small things I've found work well in the last few weeks.