Max XP/Damage ZDPS WD 2.3
Skills
Items
-
Head
- The Grin Reaper
- Stat Priority: None
-
Shoulders
- Born's Privilege
- Stat Priority: None
-
Amulet
- Hellfire Amulet
- The Ess of Johan
- Xephirian Amulet
- Stat Priority: None
-
Torso
- Helltooth Tunic
- Stat Priority: None
-
Wrists
- Strongarm Bracers
- Stat Priority: None
-
Hands
- Cain's Scrivener
- Stat Priority: None
-
Waist
- Belt of Transcendence
- Stat Priority: None
-
Legs
- Helltooth Leg Guards
- Stat Priority: None
-
Feet
- Cain's Travelers
- Stat Priority: None
-
Rings
- Leoric's Signet
- Hellfire Ring
- Stat Priority: None
-
Weapon
- Born's Furious Wrath
- Stat Priority: None
-
Offhand
- Thing of the Deep
- Henri's Perquisition
- Stormshield
- Stat Priority: None
Kanai's Cube
Basic idea is to bring as much XP and damage for the group as possible, ideally, you want to run with a healing monk to pull and take care of the toughness/regen for the group.
I like zombie Piranhas to make sure 2 piece helltooth is applied to everything. If you're running strongarms, you need to switch to wave of mutilation to proc them.
**Damage Buffs**
20% from 2 piece Helltooth
15% from Piranhas
15% from Zombie Dogs
20% from Paranoia
30% from Slam Dance + 20% attack speed.
20% from Poisoned Spirit
10% from Gem of Efficacious Toxin
30% from Strongarms
5th passive is either Fierce Loyalty or Creeping Death.
Paragon Priorities
Movement Speed |
Vitality |
Primary Stat |
Maximum Resource |
Cooldown Reduction |
Attack Speed |
Critical Hit Chance |
Critical Hit Damage |
Armor |
Life |
Resist All |
Life Regeneration |
Resource Cost Reduction |
Life on Hit |
Area Damage |
Gold Find |
Could you list a few example comps where this would shine?
Yeah it seems like Hex with the 30% damage taken rune would be better.
I asked this on the forum too, but figure I might get a better response on here.
Do certain debuffs stack? Like if I manage
to cast Pirhanas again while the first one is still up, do they now take
that much more damage? What if the effects are from 2 separate players
or the Grin Reaper mimics? Should I just be changing my skills if
another WD is using pirhanas/BBVD/Paranoia, etc. Also, which of the
debuffs don't work on guardians?
Does the experience bonus stack even further if there's another
person player with exp gear on in the party? Do other player's
knockbacks trigger my Stongarms?
What actually counts as a "hit"? Like what triggers stuff like
Obsidian Ring and Gem of Efficacious Toxin? Just Haunt/Pirhanas or do
pets and stuff like mass confusion trigger that too?
And one last dumb question. How exactly does an "Absorb Shield" from
the Gizzard gem work? Like is having that much extra shield exactly like
having that much extra life or is it the sort of thing where a monster
has to deal that much damage in one shot before damage gets through to
you?
Much thanks in advanced. This is the WD i'm currently running,
hopefully it's still on the Zdps setup when you see this. Any input on
stuff I should change is appreciated. I know I need to roll some more
ancients and get better bracers for sure.
http://us.battle.net/d3/en/profile/DiarrheaKing-1627/hero/23794315