Skills
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Shock Pulse Piercing Orb
- Shock Pulse
This is a Signature spell. Signature spells are free to cast.
Release a medium range pulse of 3 unpredictable charges of electricity that deal 194% weapon damage as Lightning.- Piercing Orb
Merge the bolts in a single giant orb that oscillates forward dealing 214% weapon damage as Lightning to everything it hits.
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Slow Time
- Slow Time
Cooldown: 15 seconds
Invoke a bubble of warped time and space at your target location up to 60 yards away for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%. -
Wave of Force Heat Wave
- Wave of Force
Cost: 25 Arcane Power
Discharge a wave of pure energy that deals 390% weapon damage as Arcane to nearby enemies.- Heat Wave
Increase the damage to 475% weapon damage as Fire.
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Teleport Calamity
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Calamity
Cast a short range Wave of Force upon arrival, dealing 175% weapon damage as Arcane to all nearby enemies and stunning them for 1 second.
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Familiar Arcanot
- Familiar
Cost: 20 Arcane Power
Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.- Arcanot
While the Familiar is active, you regenerate 4.5 Arcane Power every second.
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Storm Armor Power of the Storm
- Storm Armor
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.- Power of the Storm
Reduce the Arcane Power cost of all skills by 3 while Storm Armor is active.
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Audacity
- Audacity
You deal 30% additional damage to enemies within 15 yards.
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Glass Cannon
- Glass Cannon
Increase all damage done by 15%, but decrease Armor and resistances by 10%.
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Astral Presence
- Astral Presence
Increase your maximum Arcane Power by 20 and Arcane Power regeneration by 2.5 per second.
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Unstable Anomaly
- Unstable Anomaly
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds.
Items
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- Crown of the Primus
Legendary Wizard Hat- Primary Stats
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- +270–299 Intelligence
- +3 Random Magic Properties
- Secondary Stats
-
- Slow Time gains the effect of every rune.
- Empty Socket
-
- Dashing Pauldrons of Despair
Set Shoulders- 59 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +373 - 397 Armor
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3500% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
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- Tal Rasha's Allegiance
Set Amulet- Primary Stats
-
- Critical Hit Damage Increased by 51 - 55%
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
-
- Tal Rasha's Relentless Pursuit
Set Chest Armor- 398 - 472 Armor
- Primary Stats
-
- Sockets (1)
- +130 - 149 Vitality
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 2 Random Magic Properties
-
- Warzechian Armguards
Legendary Bracers- 8 - 10 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Increases Gold and Health Pickup by 1 - 2 Yards.
- Critical Hit Chance Increased by 4.5 - 6%
- Secondary Stats
-
- Every time you destroy a wreckable object, you gain a short burst of speed.
- + 2 Random Magic Properties
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- Tal Rasha's Grasp
Set Gloves- 309 - 366 Armor
- Primary Stats
-
- Critical Hit Chance Increased by 6 - 6.5%
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
-
- Tal Rasha's Brace
Set Belt- 265 - 314 Armor
- Primary Stats
-
- +51 - 60 Resistance to All Elements
-
- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
-
- Tal Rasha's Stride
Set Pants- 398 - 472 Armor
- Primary Stats
-
- Sockets (1)
-
- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 4 Random Magic Properties
-
- Striders of Destiny
Set Boots- 30 - 35 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3500% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
-
- Focus
Set Ring- Primary Stats
-
- Sockets (1)
-
- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
- + 4 Random Magic Properties
-
- Restraint
Set Ring- Primary Stats
-
- Sockets (1)
-
- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
- + 4 Random Magic Properties
-
- Aether Walker
Legendary Wand- 9.8 Damage Per Second
- Secondary Stats
-
- Teleport no longer has a cooldown but costs 25 Arcane Power.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
-
- Tal Rasha's Unwavering Glare
Set Source- Primary Stats
-
- +1.471363E-43 Maximum Damage
- Critical Hit Chance Increased by 7 - 10%
- +626 - 750 Intelligence
- Secondary Stats
-
- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
-
- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
- + 3 Random Magic Properties
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Head
- Crown of the Primus
- Stat Priority: Int CHC Skill: Meteor
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Shoulders
- Dashing Pauldrons of Despair
- Stat Priority: Int Vit Armor + Reduced Resource Cost
-
Amulet
- Tal Rasha's Allegiance
- Stat Priority: Int CHC CHD
-
Torso
- Tal Rasha's Relentless Pursuit
- Harness of Truth
- Stat Priority: Int Vit Armor +
-
Wrists
- Warzechian Armguards
- Reaper's Wraps
- Stat Priority: Cold % Int Vit CHC
-
Hands
- Tal Rasha's Grasp
- Fierce Gauntlets
- Stat Priority: Int Vit CHC CHD
-
Waist
- Tal Rasha's Brace
- Stat Priority: Int Vit Armor + Life
-
Legs
- Tal Rasha's Stride
- Leg Guards of Mystery
- Stat Priority: Int Vit Armor +
-
Feet
- Striders of Destiny
- Stat Priority: Int Vit Armor + Skill: Meteor
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Rings
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Weapon
- Aether Walker
- Gesture of Orpheus
- Stat Priority: Dmg % Int
-
Offhand
- Tal Rasha's Unwavering Glare
- Stat Priority: Int Vit CHC
-
Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
-
- Increase damage against enemies under the effects of control-impairing effects by 15%.
-
Pain Enhancer
- Pain Enhancer
Gem- Secondary Stats
-
- Critical hits cause the enemy to bleed for +2500% weapon damage as Physical over 3 seconds.
-
Wreath of Lightning
- Wreath of Lightning
Gem- Secondary Stats
-
- 15% chance on hit to gain a Wreath of Lightning, dealing +1250% weapon damage as Lightning every second to nearby enemies for 3 seconds.
-
Bane of the Trapped
Kanai's Cube
-
- The Furnace
Legendary Two-Handed Mace- Primary Stats
-
- +(39–47)–(47–59) Fire Damage
- +3 Random Magic Properties
- Secondary Stats
-
- Increases damage against elites by 40–50%.
- One of 3 Magic Properties (varies)
-
+192–245 Strength
-
+192–245 Intelligence
-
+192–245 Dexterity
-
- Nilfur's Boast
Legendary Boots- Primary Stats
-
- +81–85 Resistance to All Elements
- +3 Random Magic Properties
- Secondary Stats
-
- Increase the damage of Meteor by 200%. When your Meteor hits 3 or fewer enemies, the damage is increased by 275–350%.
- One of 3 Magic Properties (varies)
-
+220–349 Dexterity
-
+220–349 Strength
-
+220–349 Intelligence
-
- Ring of Royal Grandeur
Legendary Ring- Primary Stats
-
- Attack Speed Increased by 2.0–3.0%
- +27–60 Life per Hit
- +2 Random Magic Properties
- Secondary Stats
-
- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- One of 3 Magic Properties (varies)
-
+24–29 Dexterity
-
+24–29 Strength
-
+24–29 Intelligence
Paragon Priorities
Movement Speed |
Primary Stat |
Maximum Resource |
Vitality |
Critical Hit Damage |
Critical Hit Chance |
Cooldown Reduction |
Attack Speed |
Armor |
Life |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
You aim for 3 items tal rasha. Neck, off hand and belt. The rest slow time pieces