Rating
+193

DatModz - 140B+ XP/Hour Healer Monk

Regular
Hybrid
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Skills

  • Cyclone Strike Implosion
  • Epiphany Insight
  • Dashing Strike Blinding Speed
  • Mystic Ally Enduring Ally
  • Inner Sanctuary Forbidden Palace
  • Mantra of Healing Sustenance
  • Harmony
  • Beacon of Ytar
  • Chant of Resonance
  • Resolve

Items

More Details
  • Legendary Gems

    • Molten Wildebeest's Gizzard
    • Esoteric Alteration
    • Gem of Efficacious Toxin

Kanai's Cube

  • In-geom
  • The Crudest Boots
  • Ring of Royal Grandeur

Seasonal Hybrid XP Healer Monk

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Resource Cost Reduction
Life on Hit
Area Damage
Gold Find

Hello, DatModz here! Introducing a variation of healer monk for MAX XP! 120B+ XP/Hour! Since XP is now shared with your entire group, you boost overall XP gain while making your team virtually unkillable via Life per Second.


Basic Overview

  • Cyclone Strike to Group up Mobs
  • Inner Sanctuary on CD (CoolDown)
  • Blind Flash when mobs are grouped up and allies are stacked
  • Ephiphany:Desert Shroud on Cooldown, for spirit & 50% DR
  • Mantra of Healing Spam for Shielding, when taking a lot of damage
  • 227% XP Boost (Experience is now shared with team members)
  • 60% Increased Damage for your Group
  • Ruby socket into Helmet, Diamonds in Chest/Pants

Stat Priorities

  • Helmet: Socket, Life per Second, Life Secondary Stats: Stacking Resist & Experience per Kill
  • Shoulders: Life, Life per Second, Life % or CDR Stats: Stacking Resist & Experience per Kill
  • Amulet: Socket, Life, Life per Second, CDR Secondary Stats: Stacking Resist & Experience per Kill
  • Chest: Socket X 3, Life per Second, Life % Secondary Stats: Stacking Resist & Experience per Kill
  • Belt: Life, Life per Second, Life % Secondary Stats: Stacking Resist & Experience per Kill
  • Legs: Socket x2, Life per Second, Armor Secondary Stats: Stacking Resist & Experience per Kill
  • Bracers: Life, Life per Second, Armor Secondary Stats: Stacking Resist & Experience per Kill
  • Boots: Life, Life per Second, Armor Secondary Stats: Stacking Resist & Experience per Kill
  • Gloves: Life, Life per Second, CDR Secondary Stats: Stacking Resist & Experience per Kill
  • Rings: Socket, Life per Second, CDR, Life % Secondary Stats: Stacking Resist & Experience per Kill
  • Weapons: Life, CDR, Socket (Socketed Gem of Ease) Secondary Stats: Experience per Kill
  • Shield: Life, Life per Second, Life % CDR Secondary Stats: Stacking Resist & Experience per Kill

Alternative Gems/Skills

  • Blind: Soothing Light - Drop Dashing Strike and and run Laws of Seph and your Kania Cube transmute, survivability/CC gain but loss of mobility.
  • Gogok of Swiftness - Swap out for Gem of Efficacious Toxins for MAX CDR
  • Unity - Drop resolve for a slight group damage boost
  • Epiphany: Desert Shroud - Use when using the Law of Seph/Blind Flash Variation since you get plenty of spirit already.

Kanai Cube Variants

  • Thundefury - Slow + Attack Speed Reduction
  • Vigilance - Low Chance for free inner sanctuary's (Slighty survivability boost when hit)
  • The Burning Axe of Sankis - 10% Chance to activate 35% damage reduction for 5 seconds
  • Laws of Seph - For more survivability drop Crudest Boots for Law of Seph and swap Dashing Strike to Blind: Soothing Light

Gemmming

  • Helmet - Flawless Royal Ruby(41% XP)
  • Armor - Flawless Royal Diamonds (More Resist!!)

Ideal Stats

  • Health: 800K+
  • Armor: 12k+
  • Resist All: 1000+
  • Life per Second: 700,000+

  • Cooldown Reduction: 50%+

Happy Farming in Season 4! If you have any questions leave a comment below or you can catch me live @ twitch.tv/datmodz. Shout-out to Kripparrian for the original "Healer Build"

Build Guide