Rating
+4

Spirit Generator "Untouchable"!

Regular
Hybrid
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Skills

  • Way of the Hundred Fists Windforce Flurry
  • Breath of Heaven Infused with Light
  • Exploding Palm Impending Doom
  • Dashing Strike Blinding Speed
  • Mantra of Salvation Agility
  • Epiphany Desert Shroud
  • Beacon of Ytar
  • Harmony
  • Seize the Initiative
  • The Guardian's Path

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Simplicity's Strength
    • Gogok of Swiftness

Kanai's Cube

  • Flying Dragon
  • Spirit Guards
  • Ring of Royal Grandeur

Hello everyone!


This is my first attempt on doing a build, I'll accept any kind of sugerency or critics.


I'd also like to clarify that I have not come up with this build on my on, mostly here I learned with Ewa, I hope he doens't mind me sharing it lol


Items


There is no need to use the 3 sets on these order or place, it just make it much easier to be fully ancient and well geared due to the fact you can use whichever you have better on that spot!

Paragon Priorities

Core

Maximum Resource
Primary Stat
Movement Speed
Vitality

Offense

Cooldown Reduction
Critical Hit Chance
Attack Speed
Critical Hit Damage

Defense

Armor
Resist All
Life
Life Regeneration

Utility

Life on Hit
Area Damage
Resource Cost Reduction
Gold Find

Build Guide

How to play it?


It's quite simple and fun to play. All you have to do is hold on the spirit generators, the Exploding Palm will be applied due to Uliana's, your damage is gonna be quite high due to Shenlong's, your life per hit is going to keep your life up most of the time thanks to Flying Dragon, and when they explode the EP will spread due to Gundo, which covers almost every mob, eliminating the need of Cyclone Strike. When facing elites just use the Mantra to activate 35% dodge, use Dashing Strike to activate more 40% all of it plus the 35% from Guardian's Path passive! It actually sounds better then it is (110% dodge) but it helps a lot with survivability.


Variations


You could use Depth Diggers instead of 3 Innas, reducing Toughness and gaining DPS, that would allow also the possibility to change your ring on the cube, due to the fact you won't need the RRoG you can replace it with CoE or Band of Rue Chamber.


Hope you enjoy the build, and please let me know any error or mistake