Rating
+80

Monk - Deaths Breath Farming Build 2.3 [ T6-T8]

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Hybrid
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Skills

  • Crippling Wave Mangle
  • Mantra of Conviction Annihilation
  • Dashing Strike Radiance
  • Breath of Heaven Infused with Light
  • Cyclone Strike Implosion
  • Epiphany Desert Shroud
  • Harmony
  • Beacon of Ytar
  • Seize the Initiative
  • Alacrity

Items

More Details
  • Legendary Gems

    • Simplicity's Strength
    • Bane of the Trapped
    • Gogok of Swiftness

Kanai's Cube

  • In-geom
  • Nemesis Bracers
  • Ring of Royal Grandeur

Basicly its a gen build with some differences. it works really well in t7 and t8 and like butter in t6. so u can also use it as a split farm build with the benefit of MORE deaths breath drops


Skills Variation:


- replace cyclone strike for inner sanctury (if you take much damage)

- Mantra of Conviction Rune: Annihilation for Group Play and Overawe for Solo // Mantra of Salvation with Agility Rune for more Dodge/Survivability


Cube Items:


In-geom: just for the spam-dash after we killed an elite pack. to jump to the next one or move forward pretty fast


nemesis bracers: shrine = elite pack = more deaths breath


rorg: of course its needed duo the set parts we equip.


Variation of Cube Items:

- replace in-geom with Flying Dragon for more DMG. for group play

- try different weapons effects! only SET cube items would be nemesis and rorg


Gems:

if u have survival problems u can remove 1 of the gems for boon of the hoarder and combine that with gold wrap belt for immortality if u run over gold

Paragon Priorities

Core

Primary Stat
Maximum Resource
Movement Speed
Vitality

Offense

Attack Speed
Cooldown Reduction
Critical Hit Damage
Critical Hit Chance

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

note: english isnt my native language so please forgive me.


Hi Guys. This is my first Build-creation on this site. but in the end
its just a litte modified version of the 2.3 generator build.


why this build?


- with 2.3 and the cube we will often NEED the material called "Deaths Breath" someday (if not now) u will be short on supply.


difference to gen build?


- we will use 2 items of the "sage's passage" a CRAFTABLE set. we use hands and boots. but you can also use helmet/boots


with this set we will be able to get more deaths breath out of elite packs,goblins and treasures.


i normaly do t6 or t8 group normal rifts. but also t7 bounty split farm works really good. our goal is to kill as much elite packs as we can. goblins are always a big bonus


the average deaths breath after a normal rift on T8 (solo) is around 50 with this. (when stopping after guardian,including some shrines) (no gobs) - without the sage set it would be 25~


if there are any suggestions & more feel free to comment and i will bring them in



Note:


Cooldown Reduction needed for this Build ?


Not that much. we got the gogok gem for most cdr. cdr on gloves and shoulders are nice to have. luxury would be cdr 10% on both shenlongs. but u dont have to force it. this is NOT a GR build. we can simply stay alive by just hitting enemys.


also dont forget the 20% cdr from our passive Beacon of Ytar