Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Flying Dragon
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Depth Diggers
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The Ess of Johan
Inna's 4 pieces for mantra and double Mystic ally effects
Raiment two pieces for attack speed and damage boost for spirit generator
Kanai cube:
Flying dragon for attack speed
Depth digger for generator damage
The Ess of Johan for crowd control, this saves a skill slot for Cyclone, yet it perform better than cyclone in term of radius and effect.
Ring: unity for survivability, CoE as above
Amulet: Immunity to either Fire or Poison, I prefer Mara's Kapeidoscope for poison immunity
Bracer: Spirit guard for survivability
Gems:
Simplicity's Strength : generator damage
Bane of the Trap: damage
GOgok: attack speed, when you can generate more than 65 spirit per seconds ( Matching Shenlong degeneration), this can be replaced for DPS or Toughness.
Paragon Priorities
Core
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Primary Stat
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Movement Speed
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Maximum Resource
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Vitality
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Offense
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Critical Hit Chance
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Critical Hit Damage
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Attack Speed
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Cooldown Reduction
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Defense
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Resist All
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Armor
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Life
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Life Regeneration
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Utility
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Life on Hit
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Area Damage
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Gold Find
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Resource Cost Reduction
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Build Guide
The core of this build revolves around synergy of
1,Shenlong spirit degeneration
2,Damage output from spirit generators with Combination Strike
3,Convention of element and Spirit generators with three different elements, fun of switching between generators and corresponding elements
Comments