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Three element generators, CoE, Raiment 2 and Inna 4

Regular
Hybrid
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Skills

  • Fists of Thunder Wind Blast
  • Way of the Hundred Fists Blazing Fists
  • Crippling Wave Breaking Wave
  • Dashing Strike Radiance
  • Mystic Ally Fire Ally
  • Mantra of Salvation Perseverance
  • Alacrity
  • Combination Strike
  • Seize the Initiative
  • Harmony

Items

More Details

Kanai's Cube

  • Flying Dragon
  • Depth Diggers
  • The Ess of Johan

Inna's 4 pieces for mantra and double Mystic ally effects

Raiment two pieces for attack speed and damage boost for spirit generator


Kanai cube:

Flying dragon for attack speed

Depth digger for generator damage

The Ess of Johan for crowd control, this saves a skill slot for Cyclone, yet it perform better than cyclone in term of radius and effect.


Ring: unity for survivability, CoE as above


Amulet: Immunity to either Fire or Poison, I prefer Mara's Kapeidoscope for poison immunity


Bracer: Spirit guard for survivability


Gems:

Simplicity's Strength : generator damage

Bane of the Trap: damage

GOgok: attack speed, when you can generate more than 65 spirit per seconds ( Matching Shenlong degeneration), this can be replaced for DPS or Toughness.

Paragon Priorities

Core

Primary Stat
Movement Speed
Maximum Resource
Vitality

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Life on Hit
Area Damage
Gold Find
Resource Cost Reduction

Build Guide

The core of this build revolves around synergy of

1,Shenlong spirit degeneration

2,Damage output from spirit generators with Combination Strike

3,Convention of element and Spirit generators with three different elements, fun of switching between generators and corresponding elements