2.3 S4 [65+] Uliana's Broken Promise
Skills
Items
-
Head
- Uliana's Spirit
- Stat Priority: CDR Dex Vit Physical %
-
Shoulders
- Uliana's Strength
- Stat Priority: CDR Dex AR Physical %
-
Amulet
- Hellfire Amulet
- Mara's Kaleidoscope
- The Flavor of Time
- Stat Priority: Cold % CHD Vit Dex
-
Torso
- Uliana's Heart
- Stat Priority: Dex Reduced Elite Dmg Physical %
-
Wrists
- Gungdo Gear
- Stat Priority: Cold % Dex Vit Armor +
-
Hands
-
Waist
- Binding of the Lost
- Stat Priority: Dex Vit Life Armor +
-
Legs
- Uliana's Burden
- Stat Priority: Dex Vit Armor +
-
Feet
- Uliana's Destiny
- Stat Priority: Dex Vit MS Physical %
-
Rings
-
Weapon
- The Fist of Az'Turrasq
- Lion's Claw
- Stat Priority: LOH Vit
-
Offhand
-
Legendary Gems
Kanai's Cube
Hey everyone! Korny here :D.
So i've been messing about with this build ever since I saw EssPay on the leader-boards with this build, almost keeping up with Shen-Rains before the nerf.
Item Stat Priority:
- Weapon: Lion's Claw - DEX, CDR, LPS/DMG%
- Off Hand: Fist of Azz - DEX, CDR , LPS/DMG%
- Helm: Uliana's - DEX, EP, VIT/Armor/LPH/LPS
- Shoulder: Uliana's - DEX, CDR, SSS, AR
- Hand: Uliana's - DEX, CDR, CHD, VIT/IAS
- Chest: Uliana's - DEX, SSS, Elite Reduction/VIT
- Legs: Uliana's - DEX, VIT, Armor/LPS
- Feet: Uliana's - DEX, VIT, MS, EP
- Waist: Binding of the Lost - DEX, VIT, Life%, Armor/LPS
- Bracer: Gungdo Gear - DEX, Cold%, VIT, Armor/LPH/LPS
- Amulet: Hellfire Amulet - Cold %, CHD, DEX/IAS
- Focus: DEX, CDR, CHD
- Restraint: DEX, CDR, CHD
Cube:
- Weapon: The Flow of Eternity (60% CDR for SSS)
- Armor: Madstone (Your SSS applies EP)
- Armor: Spirit Guards (Spirit Generator reduce damage taken by 40% for 3s)
- Armor: Gungdo Gear (EP's on-death explosion applies EP)
- Jewelry: Broken Promise (After 5 consecutive non-criticial hits gain 100% critical hit chance for 3s)
Spirit Guards/Gungdo/Madstone:
Don't use gungdo if you have spirit guards and cubed madstone, gungdo gear is useless for higher GR.
Ask me more on my stream.
>>switch out gungdo/spirit guards in the cube/character depending on which one you have the best of.
Gems:
Skills:
Note: This is still a work in progress and I'm theory-crafting alot! Will add more to this as I go, including untested ideas.
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Cooldown Reduction |
Critical Hit Damage |
Attack Speed |
Critical Hit Chance |
Resist All |
Life |
Armor |
Life Regeneration |
Life on Hit |
Area Damage |
Resource Cost Reduction |
Gold Find |
Nice setup. I've got a youtube video describing this build and showing it in a 61. Same skills, same passives, but different gems.
https://www.youtube.com/watch?v=jim6beMwqew
If you'd like, feel free to use this video for your build video.