Rating
+1

T6 Solo & Group Gold Miner DH

Regular
Hybrid
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Skills

  • Multishot Arsenal
  • Marked for Death Grim Reaper
  • Vault
  • Preparation Punishment
  • Sentry Spitfire Turret
  • Companion Bat Companion
  • Custom Engineering
  • Ballistics
  • Tactical Advantage
  • Blood Vengeance

Items

More Details
  • Legendary Gems

    • Boon of the Hoarder
    • Bane of the Powerful
    • Bane of the Trapped
This build is focused to fast Gold mining at Torment 6 Level. The build based on Multishot Arsenal, Sentry Spitfire Turret and Ballistics. You dont need a hatred generator, thanks to Reaper's Wrap health globe bonus, Blood Vengeance passive and Avarice Band radius range!

You need a lot of gear but not very rare items. Imho not very diffucult to find.

  • 5 piece of Marauder set including head, glove, shoulder, legs and feet
  • Cindercoat
  • Reaper's Wrap from Blacksmith
  • Avarice Band from ACT III Horadric Cache
  • Boon of The Hoarder gem
  • Goldwrap belt and Kymbo's Gold

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Critical Hit Damage
Critical Hit Chance
Attack Speed

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Resource Cost Reduction
Gold Find
Area Damage
Life on Hit
Core: Movespeed (Cap 25%) > Dexterity
Offense: Cooldown Reduction > Critical Hit Damage> Critical Hit Chance > Attack Speed
Defense: All Resist > Life > Armor > Life Regeneration
Utilty: Gold Find > Resource Cost Reduction > Area Damage > Life on Hit >

Build Guide

  • Head: Marauder's Visage: Dexterity / 1 Socket / Multishot Damage
  • Shoulders: Marauder's Spines : Dexterity / Cooldown Reduction / Reduce All Cost /Sentry Damage
  • Torso: Cindercoat: Dexterity / Vitality / 3 Sockets
  • Gloves: Marauder's Gloves: Dexterity /Reduce All Cost / Critical Hit Chance / Critical Hit Damage no Attack Speed needed!
  • Wrists: Reaper's Wraps: Fire Damage / Dexterity /Critical Hit Chance
  • Legs: Marauder's Encasement: Dexterity / Vitality / Armor / 2 Sockets
  • Feet: Marauder's Treads: Dexterity / Vitality /Resist To All or Mov / Multishot Damage
  • Ring 1: Ring of Royal Grandeur : Dexterity /Critical Hit Chance / Socket
  • Ring 2: Avarice Band: Dexterity /Critical Hit Chance / Socket
If you have enough CHC you can roll CHC to CHD on your rings...

  • Amulet: Kymbo's Gold. Dexterity /Critical Hit Chance / Critical Hit Damage / Socket
  • Belt: Goldwrap Dexterity / Vitalty /
  • Off-Hand: Bombadier's Rucksack Dexterity / Vitality / Critical Hit Chance / Maximum Discipline / Multishot Damage (Attack Speed has no importance)
  • Weapon: 3 Options : Buriza-Do Canon > Arcane Barb
You can choose your gear with "x% extra gold from monster" as secondary prop...