Build Guide
Wildfire Stone's two best properties are its blanket damage increases to both Primary Attack and Skills. Either the increase in damage to enemies below 30% (for picking off the nearly-dead after being only partly blown up) or increase to Critical Hit change are good choices as well. The fire-spitting Hydra isn't super useful, as your usual modus operandi is to have everything pretty much dead in as short a time as possible, but it does add style points.
Tremor Stone give two different bonuses to Primary Attacks -- reducing enemy healing and reducing enemy Attack and Movement speeds. These are particularly helpful against rare or champion packs. The knock away resistance is also helpful since this build relies so heavily on central positioning to make the properties work together. The Family Bonus gives yet another small chance for your Primary Attack to do extra damage and Stun enemies.
Ravager Stone's best properties for this build are the increasing damage toward elite enemies, increasing Life Regeneration and reducing Healing Potion cooldown. It helps to build in a few added defensive abilities.
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