Dash Monk Speed & Damage DMG/CDR/SCR

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  • Way of the Hundred Fists Blazing Fists
  • Dashing Strike Radiance
  • Mantra of Healing Circular Breathing
  • Epiphany Insight
  • Sweeping Wind Inner Storm
  • Mystic Ally Air Ally
  • Exalted Soul
  • Chant of Resonance
  • Momentum
  • The Guardian's Path


More Details
  • Legendary Gems

    • Wreath of Lightning
    • Gogok of Swiftness
    • Zei's Stone of Vengeance

Kanai's Cube

  • In-geom
  • Cindercoat
  • Ring of Royal Grandeur

Item's focus on CDR/SCR/CRIT Dmg/CRIT Chance/Attack Speed/ Helps to build up your damage with some of the stats being fire too to help with the Dashing Strike Damage On Fire With the Radiance Rune.

While having your Wreath Of Lightning build's up the charge for the extra damage bonus & since your are dashing Zei's Stone Of Vengeance will push more to increase your damage when enemy's are 10 yards away.

With Vengeful Wind + Kyoshiro's Soul your will stack up too 13 stacks of Sweeping Wind with Inner Storm Rune to boost your Sprit Regen to around 33.5% more Sprit Regen.

With base stats I managed to boost Damage to 1Mill with the extra bonuses on top from the Legendry Gem's Pushes it to 1.4 - 1.6 Mill without ancient

Granted this build was inspired by the under one hour Sprinter Conquest as even on normal the build was not fast enough nor was it strong enough to push through faster!

This build is also for Rainbow Goblin Farming to help speed up the process, People would use Chicken WD or FoH Build's but this build tops the max speed of both with the extra damage on top making it the fastest rusher & good damage yet!

With Season 29 Focus on CDR & Sprit with your paragon point's to maximise the build!

Build Guide

I revised the dash monk to be better for damage while also being able to stack constant sprit regen with Vengeful Wind & Kyoshiro's Soul, with the added bonus Damage from Guardians 2* Set, This build focus's on Pure cooldown & sprit regeneration.

I have revised the build AGAIN, By changing The Passive Harmony with the Guardian's Path for that extra sprit gen as you don't want to run out while dashing.