Skills
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Tempest Rush Electric Field
- Tempest Rush
Cost: 30 Spirit
Charge directly through your enemies, dealing 390% weapon damage while running.- Electric Field
Enemies within 20 yards take an additional 135% weapon damage as Lightning every second.
Tempest Rush's damage turns into Lightning. -
Sweeping Wind Master of Wind
- Sweeping Wind
Cost: 75 Spirit
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.- Master of Wind
While your vortex is at 3 or more stacks, enemies damaged by Sweeping Wind for 3 consecutive seconds are Frozen for 2 seconds.
Enemies cannot be frozen by Sweeping Wind more than once every 3 seconds.
Sweeping Wind's damage turns into Cold. -
Dashing Strike Way of the Falling Star
- Dashing Strike
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.- Way of the Falling Star
Gain 20% increased movement speed for 4 seconds after using Dashing Strike.
Dashing Strike's damage turns into Holy. -
Mantra of Conviction Annihilation
- Mantra of Conviction
Cost: 50 Spirit
Active: Damage bonus is increased to 16% for 3 seconds.
Passive: Enemies within 30 yards of you take 8% increased damage.
Only one Mantra may be active at a time.- Annihilation
Passive: Killing an enemy that is affected by Mantra of Conviction grants you and your allies 30% increased movement speed for 3 seconds.
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Mystic Ally Water Ally
- Mystic Ally
Cooldown: 30 seconds
Active: Your mystic ally has its damage increased by 50% for 10 seconds.
Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.- Water Ally
Active: Your mystic ally performs 7 wave attacks in quick succession, each dealing 625% weapon damage as Cold and Freezing enemies for 3 seconds.
Passive: A mystic ally fights by your side that infuses your attacks to Slow enemies by 60% for 3 seconds. -
Cyclone Strike Wall of Wind
- Cyclone Strike
Cost: 50 Spirit
Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.- Wall of Wind
Enemies are Frozen for 1.5 seconds after being pulled in.
Cyclone Strike's damage turns into Cold.
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Fleet Footed
- Fleet Footed
Increase movement speed by 10%.
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Momentum
- Momentum
Moving 25 yards increases your damage by 20% for 6 seconds.
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Near Death Experience
- Near Death Experience
When receiving fatal damage, you instead restore 35% Life and 35% Spirit and are immune to damage and control impairing effects for 2 seconds.
This effect may occur once every 60 seconds. -
Relentless Assault
- Relentless Assault
You deal 20% more damage to enemies that are Blind, Frozen or Stunned.
Items
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- Decree of Justice
Set Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Mantle of Channeling
Legendary Shoulders- Primary Stats
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- +85–108 Vitality
- +3 Random Magic Properties
- Secondary Stats
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- While channeling Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20–25% increased damage and take 25% reduced damage.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- The Traveler's Pledge
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51 - 55%
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.
- + 4 Random Magic Properties
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- Lamellars of Justice
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Nemesis Bracers
Legendary Bracers- 8 - 10 Armor
- Secondary Stats
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- Shrines and Pylons will spawn an enemy champion.
- + 4 Random Magic Properties
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- Bazubands of Justice
Set Gloves- 42 - 55 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Kyoshiro's Soul
Legendary Belt- 6 - 7 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Increases 1 - 1.25 Damage by 100 - 125%
- Sweeping Wind gains 2 stacks every second it does not deal damage to any enemies.
- + 4 Random Magic Properties
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- Mountains of Justice
Set Pants- 33 - 38 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Weaves of Justice
Set Boots- 30 - 35 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- The Compass Rose
Set Ring-
- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.
- + 4 Random Magic Properties
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- Wyrdward
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
-
- Lightning damage has a 25 - 35% chance to Stun for 1.5 seconds.
- + 4 Random Magic Properties
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- Vengeful Wind
Legendary Fist Weapon- 7 Damage Per Second
- Primary Stats
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- +626 - 750 Dexterity
- Secondary Stats
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- Increases the maximum stack count of Sweeping Wind by 10 and increases the damage by 600 - 800%.
- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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- Won Khim Lau
Legendary Fist Weapon- 210 Damage Per Second
- Primary Stats
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- +626 - 750 Dexterity
- Secondary Stats
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- Lightning skills deal 15 - 25% more damage.
- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
-
+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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Head
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Decree of Justice
- Stat Priority: None
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Shoulders
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Mantle of Channeling
- Stat Priority: None
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Amulet
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The Traveler's Pledge
- Stat Priority: None
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Torso
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Lamellars of Justice
- Stat Priority: None
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Wrists
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Nemesis Bracers
- Stat Priority: None
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-
Hands
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Bazubands of Justice
- Stat Priority: None
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Waist
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Kyoshiro's Soul
- Stat Priority: None
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Legs
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Mountains of Justice
- Stat Priority: None
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Feet
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Weaves of Justice
- Stat Priority: None
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Rings
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The Compass Rose
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Wyrdward
- Stat Priority: None
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Weapon
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Vengeful Wind
- Stat Priority: None
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Offhand
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Won Khim Lau
- Stat Priority: None
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
-
- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Iceblink
- Iceblink
Gem- Primary Stats
-
- Your Cold skills now apply Chill effects and your Chill effects now Slow enemy movement by an additional 5.0%.
- Enemies you Chill have a 10% increased chance to be Critically Hit. (Requires Rank 25)
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Taeguk
- Taeguk
Gem- Primary Stats
-
- Gain 2.00% increased damage for 1.5 seconds when you spend resource on a channeled skill. This effect stacks up to 10 times.
- Gain 2.0% increased Armor for every stack. (Requires Rank 25)
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Kanai's Cube
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- Warstaff of General Quang
Legendary Daibo- 17.05 Damage Per Second
- Primary Stats
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- +946 - 1125 Dexterity
- Secondary Stats
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- Tempest Rush gains the effect of the Tailwind rune.
- One of 7 Magic Properties (varies)
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+(1439 - 1788) Physical Damage
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+(1439 - 1788) Fire Damage
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+(1439 - 1788) Lightning Damage
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+(1439 - 1788) Cold Damage
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+(1439 - 1788) Poison Damage
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+(1439 - 1788) Arcane Damage
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+(1439 - 1788) Holy Damage
- + 3 Random Magic Properties
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- Frostburn
Legendary Gloves- 280 - 308 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
- Secondary Stats
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- Cold skills deal 15 - 20% increased damage and have a 50% chance to Freeze enemies.
- + 3 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- +7737 - 9214 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Movement Speed |
Vitality |
Primary Stat |
Maximum Resource |
Critical Hit Chance |
Critical Hit Damage |
Cooldown Reduction |
Attack Speed |
Life Regeneration |
Life |
Armor |
Resist All |
Life on Hit |
Area Damage |
Resource Cost Reduction |
Gold Find |
Comments