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Generate: 12 Essence per enemy hitSlash with a summoned Scythe in front of you dealing 150% weapon damage as Physical.
Enemies hit by the scythe have a 15% chance to be inflicted with a random curse.Grim Scythe's damage turns into Poison.
Target an area exploding up to 5 corpses within 11 yards dealing 1050% weapon damage as Physical to enemies within 20 yards.
Explosion radius is increased to 25 yards.
Cost: 50 EssenceActive: Command your skeletal minions to attack the target and increase their damage against it by 50%.Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
The target of your command is frozen for 3 seconds.Command Skeletons' damage is turned to Cold.
Cooldown: 45 secondsActive: Command the Golem to the targeted location where it collapses into a pile of 5 corpses.Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.
Active: Command the Golem to the targeted location where it collapses into a pile of 8 corpses.
Cooldown: 120 secondsAll corpse skills can be used at will for 10 seconds.
Enemies in Land of the Dead suffer 100% weapon damage as Poison each second, up to a maximum of 10000% weapon damage total.
Cooldown: 120 secondsRaise a massive skeletal army to pummel the targeted location dealing 12000% weapon damage as Physical in a 15 yard radius.
Cost: 20% healthRaise a storm of the dead that surround you damaging enemies for 15500% weapon damage as Physical over 5 seconds.
Poison abilities also slow enemies by 30% and reduce their attack speed by 30% for 5 seconds.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
Receive a 1% damage bonus for each enemy afflicted by one of your curses.
Consuming a corpse increases your movement speed by 3% for 5 seconds. This effect can stack up to 10 times.
+85–108 Dexterity
+85–108 Strength
+85–108 Intelligence
+(1199 - 1490) Physical Damage
+(1199 - 1490) Fire Damage
+(1199 - 1490) Lightning Damage
+(1199 - 1490) Cold Damage
+(1199 - 1490) Poison Damage
+(1199 - 1490) Arcane Damage
+(1199 - 1490) Holy Damage
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I'm excited to receive information from the we become what we behold forum.