Detonate all corpses in the target area, each corpse dealing 1149 damage to all nearby enemies. Enemies struck by multiple simultaneous explosions take 40% cumulatively reduced damage for each additional hit.
Slash with a summoned scythe, dealing 1293 damage to all enemies in front of you. Each enemy hit generates a corpse, up to a maximum of 2. Maximum 2 charges.
Each time you damage an enemy increases the damage it takes from your attacks by 2.40%, up to a maximum of 24% at 10 stacks. Also increases all damage you deal to Elite monsters by 6%.
Power and Command alternates states every 9 seconds. Power increases your Primary Attack damage by 24%. Command increases all other skill damage by 24%. Each time these states alternate, you have a 30% chance to dispel a harmful effect from yourself.
Your critical hits inflict agony, dealing 30% base damage + 122 every second for 6 seconds. Each nearby enemy afflicted with agony increases your Attack Speed by 6%. Each enemy cannot be affected by this more often than once every 20 seconds.
Your attacks have a 4% chance to poison enemies, inflicting 65% base damage + 263 every second over 6 seconds and decreasing Movement Speed by 24%. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more often than once every 20 seconds.
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