Potential combat sequence:
1. Cast Scorch for orbs from Xiaoyu
2. Cast Black Hole for initial CC
3. Chain into Meteor stun
4. Teleport into pack with Riverdancer's
Swap Scorch for Lightning Nova and Meteor for Arcane Wind, replace Xiaoyu with Cowl and Starcaller's with Ellora's, use Devastation and Unrepentant Gale... spammable burn from Lightning Nova to get value out of all three charges of Arcane Wind
or just go all in on Magic Missile and hold down auto-attack between cooldowns
Just brainstorming. I have no idea what kind of damage or survivability is adequate for early Hell, but I enjoy exploring synergies while trying to maintain a theme. Hoping to see some skills other than Arcane Wind gets some love in future updates.