Rating
+1

S25 WW/Rend (WIP)

Seasonal
Solo
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Skills

  • Ground Stomp Wrenching Smash
  • Whirlwind Wind Shear
  • Battle Rage Swords to Ploughshares
  • Ancient Spear Rage Flip
  • Wrath of the Berserker Insanity
  • Rend Bloodbath
  • Ruthless
  • Berserker Rage
  • Boon of Bul-Kathos
  • Rampage

Items

More Details
  • Legendary Gems

    • Taeguk
    • Bane of the Trapped
    • Bane of the Stricken

Kanai's Cube

  • Ambo's Pride
  • Mantle of Channeling
  • Obsidian Ring of the Zodiac

Essence of Anguish in Main-hand with either the 15 stack CRD or 50% poison damage options.

Make sure you have POISON damage on a weapon to make use of the gem.


Sliver of Terror on helm with "Ring of Fire" or "Attack speed and crit chance" OR Shard of Hatred with "15% increased damage instead of 10%"

Stat Priority:

A little confusing in the main build so I'll break it down a little more.

These are Stat priorities. PRIORITIES. I know you can't have 4 stats on Pants, 5+ on Neck, or 6+ on Rings.


  • Neck: Socket (OFC), Physical %, Crit Chance, Crit Damage, STR
  • Rings: Socket (OFC), Crit Chance, Crit Damage, Damage+, STR, AD, Ect.(Just make the best ring you can.)
  • Lamentation: If you get a belt with secondary resists (meaning you cant roll all resist.) roll for +armor. It's a decent alternative.
  • Since Rend uses Main hand damage for calculation. Use your highest damage wep in Main hand. Offhand can almost be a stat stick.

Skills/Gear choices:

If you chose to use the Bul-Kathos's Oath set (or are unlucky with finding the paired blades),

Change WW's rune to Blood Funnel and Battle Rage to Bloodshed.

Battle Rage: Swords to Ploughshares for healing if you arent using Blood Funnel on WW.

Cube:
  • Wep: Ambos. Accept no substitutes.
  • Armor: Mantle of Channeling for half toughness and more damage or Aquila Cuirass for more toughness.
  • Jewelry: Whatever ring of the 3 has your worst stats. Ideally Zodiac.

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Critical Hit Chance
Critical Hit Damage
Cooldown Reduction
Attack Speed

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide