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Cost: 150 ManaCooldown: 8 secondsGhoulish hands reach out from the ground, slowing enemy movement by 60% and dealing 760% weapon damage as Physical over 8 seconds.
Enemies who die while in the area of Grasp of the Dead have a 70% chance to summon a Zombie Dog.Damage type is changed to Poison.
Banish one of your active Zombie Dogs causing it to explode, dealing 1090% of your weapon damage as Physical to all enemies within 12 yards.
Gain 20% increased damage done for 5 seconds after using Sacrifice.
Cost: 300 ManaUnleash a plague of locusts that swarms an enemy, dealing 1040% weapon damage as Poison over 8 seconds.The locusts will jump to additional nearby enemies.
Enemies affected deal 25% reduced damage.
Cost: 250 ManaCooldown: 8 secondsSummons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.
The pool of piranhas becomes a tornado of piranhas that lasts 4 seconds. Nearby enemies are periodically sucked into the tornado.Increases the cooldown to 16 seconds.
Cooldown: 10 secondsLeave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.This ability does not start its cooldown until after its effects expire.
Increase your movement speed by an additional 100% while in the spirit realm.
Cooldown: 12 secondsFeed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Increase your Armor by 10% per harvested enemy and reduce their movement speed by 80% for 5 seconds.
When an enemy dies within 20 yards, there is a 15% chance that a Zombie Dog will automatically emerge.The range of this effect is increased by your gold pickup radius.
You deal 25% additional damage to enemies within 20 yards.
The damage of your Zombie Dogs and Gargantuan is increased by 50%.Additionally, you may have 1 additional Zombie Dog summoned at one time.
Gain 1% of your maximum Life and Mana and reduce the cooldown of all of your skills by 1 second when an enemy dies within 20 yards.The range is extended by items that increase your gold pickup radius.
+24–29 Dexterity
+24–29 Strength
+24–29 Intelligence
+49–60 Dexterity
+49–60 Strength
+49–60 Intelligence
+330–524 Dexterity
+330–524 Strength
+330–524 Intelligence
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