Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Harvest of Anguish
Bone Armor also increases your movement speed by 1% for each enemy hit.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
While you have no set bonuses equipped every legendary item you have equipped increases your damage dealt by 3.75% and reduces your damage taken by 2%.
Kanai's Cube
Reilena's Shadowhook
Legendary Two-Handed Scythe
1687.4 Damage Per Second
Secondary Stats
Every point of Maximum Essence increases your damage by 0.5% and Bone Spikes generates 2 - 5 additional Essence for each enemy hit.
One of 2 Magic Properties (varies)
+66 - 132 Minimum Damage
+88 - 176 Maximum Damage
+ 3 Random Magic Properties
Reilena's Shadowhook
Irontoe Mudsputters
Legendary Boots
30 - 35 Armor
Primary Stats
+78 - 83 Vitality
Secondary Stats
Gain up to 25 - 30% increased movement speed based on amount of Life missing.
+ 3 Random Magic Properties
Irontoe Mudsputters
Circle of Nailuj's Evol
Legendary Ring
Primary Stats
Critical Hit Damage Increased by 26 - 28%
Secondary Stats
You now raise an additional Skeletal Mage with each cast and they last an additional 2 - 4 seconds.
Comments