Skills
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Spectral Blade Flame Blades
- Spectral Blade
This is a Signature spell. Signature spells are free to cast.
Summon a spectral blade that strikes all enemies up to 15 yards in front of you for 168% weapon damage as Arcane.- Flame Blades
Each enemy hit increases the damage of your Fire spells by 1%, up to a maximum of 30%, for 5 seconds.
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Disintegrate Convergence
- Disintegrate
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.- Convergence
Increase the width of the beam allowing it to hit more enemies.
Disintegrate's damage turns into Fire. -
Teleport Safe Passage
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Safe Passage
For 5 seconds after you Teleport, you will take 25% less damage.
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Explosive Blast Chain Reaction
- Explosive Blast
Cost: 20 Arcane Power
Cooldown: 6 seconds
Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.- Chain Reaction
Instead of a single explosion, release a chain of 3 consecutive explosions, each dealing 520% weapon damage as Fire.
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Magic Weapon Deflection
- Magic Weapon
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.- Deflection
When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
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Black Hole Spellsteal
- Black Hole
Cost: 20 Arcane Power
Cooldown: 12 seconds
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.- Spellsteal
Enemies hit by Black Hole deal 10% reduced damage for 5 seconds. Each enemy hit by Black Hole grants you 3% increased damage for 5 seconds.
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Audacity
- Audacity
You deal 30% additional damage to enemies within 15 yards.
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Galvanizing Ward
- Galvanizing Ward
As long as you have not taken damage in the last 5 seconds you gain a protective shield that absorbs the next 60% of your Life in damage.
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Unwavering Will
- Unwavering Will
Standing still for 1.5 seconds increases the following attributes:
Armor: 20%
All Resistances: 20%
Damage: 10% -
Evocation
- Evocation
Reduce all cooldowns by 20%.
Items
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- Firebird's Plume
Set Helm- 21 - 24 Armor
- Primary Stats
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- Sockets (1)
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 200% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
- + 4 Random Magic Properties
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- Aughild's Power
Set Shoulders- 587 - 675 Armor
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- Aughild's Authority
- Aughild's Power
- Aughild's Search
- Aughild's Rule
- Aughild's Spike
- (2) Set: Reduces damage taken by 15%.Increases damage dealt by 30%.
- (3) Set: Reduces damage from elites by 30%Increases damage against elites by 30%
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- Squirt's Necklace
Legendary Amulet- Primary Stats
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- +61 - 70% Extra Gold from Monsters
- Critical Hit Damage Increased by 51 - 100%
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Secondary Stats
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- While not taking damage, damage dealt is increased by up to 100% and damage taken is increased by up to 50%.
- + 3 Random Magic Properties
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- Firebird's Breast
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- Sockets (1)
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 200% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
- + 4 Random Magic Properties
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- Aughild's Search
Set Bracers- 367 - 422 Armor
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- Aughild's Authority
- Aughild's Power
- Aughild's Search
- Aughild's Rule
- Aughild's Spike
- (2) Set: Reduces damage taken by 15%.Increases damage dealt by 30%.
- (3) Set: Reduces damage from elites by 30%Increases damage against elites by 30%
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- Firebird's Talons
Set Gloves- 42 - 55 Armor
- Primary Stats
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- Critical Hit Chance Increased by 6 - 6.5%
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 200% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
- + 4 Random Magic Properties
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- Captain Crimson's Silk Girdle
Set Belt- 440 - 506 Armor
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- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Regenerates 6000 Life per SecondReduces cooldown of all skills by 20%.Reduces all resource costs by 20%.
- (3) Set: Damage dealt is increased by your percentage of cooldown reduction.Damage taken is reduced by your percentage of cost reduction.
- + 6 Random Magic Properties
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- Captain Crimson's Thrust
Set Pants- 660 - 759 Armor
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- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Regenerates 6000 Life per SecondReduces cooldown of all skills by 20%.Reduces all resource costs by 20%.
- (3) Set: Damage dealt is increased by your percentage of cooldown reduction.Damage taken is reduced by your percentage of cost reduction.
- + 6 Random Magic Properties
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- Firebird's Tarsi
Set Boots- 30 - 35 Armor
- Primary Stats
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- +78 - 83 Vitality
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 200% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
- + 4 Random Magic Properties
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- Focus
Set Ring- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Restraint
Set Ring- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Fragment of Destiny
Legendary Wand- 153.3 Damage Per Second
- Secondary Stats
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- Your Signature Spells attack 50% faster and deal triple damage. You gain a Spectral buff whenever you land an attack with a Signature Spell. Hydras deal 20 - 30% increased damage for each Spectral stack. Max 10 stacks.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
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- Firebird's Eye
Set Source- Primary Stats
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- +1.471363E-43 Maximum Damage
- Secondary Stats
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- Fire skills deal 15 - 20% more damage.
- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 200% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
- + 4 Random Magic Properties
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Head
- Firebird's Plume
- Stat Priority: None
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Shoulders
- Aughild's Power
- Stat Priority: None
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Amulet
- Squirt's Necklace
- Stat Priority: None
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Torso
- Firebird's Breast
- Stat Priority: None
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Wrists
- Aughild's Search
- Stat Priority: None
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Hands
- Firebird's Talons
- Stat Priority: None
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Waist
- Captain Crimson's Silk Girdle
- Stat Priority: None
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Legs
- Captain Crimson's Thrust
- Stat Priority: None
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Feet
- Firebird's Tarsi
- Stat Priority: None
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Rings
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Weapon
- Fragment of Destiny
- Stat Priority: None
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Offhand
- Firebird's Eye
- Stat Priority: None
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Legendary Gems
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Bane of the Stricken
- Bane of the Stricken
Gem- Secondary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%.
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Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
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Gogok of Swiftness
- Gogok of Swiftness
Gem- Primary Stats
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- Gain Swiftness with every attack, increasing your Attack Speed by 1% and Dodge by 0.50% for 4 seconds. This effect stacks up to 15 times.
- Gain 1% Cooldown Reduction per stack of Swiftness. (Requires Rank 25)
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Bane of the Stricken
Kanai's Cube
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- Orb of Infinite Depth
Legendary Source- Primary Stats
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- +1.471363E-43 Maximum Damage
- Critical Hit Chance Increased by 1%
- Secondary Stats
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- Each time you hit an enemy with Explosive Blast your damage is increased by 8 - 10% and your damage reduction is increased by 20% for 6 seconds. This effect can stack up to 4 times.
- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
- + 3 Random Magic Properties
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- The Shame of Delsere
Legendary Belt- 6 - 7 Armor
- Secondary Stats
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- Your Signature Spells attack 50% faster and restore 9 - 12 Arcane Power.
- + 4 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 5 - 6%
- +152 - 224 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Critical Hit Damage |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Resist All |
Armor |
Life |
Life Regeneration |
Life on Hit |
Resource Cost Reduction |
Gold Find |
Area Damage |
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