Skills
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Mantra of Salvation Agility
- Mantra of Salvation
Cost: 50 Spirit
Active: You and nearby allies gain an additional 20% increased resistance to all elements for 3 seconds.
Passive: You and your allies within 60 yards gain 20% increased resistance to all elements.
Only one Mantra may be active at a time.- Agility
Passive: Mantra of Salvation also increases Dodge Chance by 35%.
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Tempest Rush Flurry
- Tempest Rush
Cost: 30 Spirit
Charge directly through your enemies, dealing 390% weapon damage while running.- Flurry
After you stop channeling Tempest Rush, you cause an icy blast to all enemies within 15 yards. The damage of the explosion increases by 90% weapon damage as Cold while channeling.
Tempest Rush's damage turns into Cold. -
Cyclone Strike Wall of Wind
- Cyclone Strike
Cost: 50 Spirit
Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.- Wall of Wind
Enemies are Frozen for 1.5 seconds after being pulled in.
Cyclone Strike's damage turns into Cold. -
Sweeping Wind Inner Storm
- Sweeping Wind
Cost: 75 Spirit
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.- Inner Storm
As long as your vortex is at 3 or more stacks, you gain 8 Spirit per second.
Sweeping Wind's damage turns into Holy. -
Dashing Strike Way of the Falling Star
- Dashing Strike
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.- Way of the Falling Star
Gain 20% increased movement speed for 4 seconds after using Dashing Strike.
Dashing Strike's damage turns into Holy. -
Epiphany Desert Shroud
- Epiphany
Cooldown: 60 seconds
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.- Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
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Beacon of Ytar
- Beacon of Ytar
Reduce all cooldowns by 20%.
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Harmony
- Harmony
40% of your single elemental resistances from items instead increases your resistance to all elements.
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Seize the Initiative
- Seize the Initiative
Dealing damage to enemies above 75% Life increases your attack speed by 30% for 4 seconds.
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Near Death Experience
- Near Death Experience
When receiving fatal damage, you instead restore 35% Life and 35% Spirit and are immune to damage and control impairing effects for 2 seconds.
This effect may occur once every 60 seconds.
Items
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- Decree of Justice
Set Helm- 21 - 24 Armor
- Primary Stats
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- Sockets (1)
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Mirrors of Justice
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +51 - 60 Resistance to All Elements
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Squirt's Necklace
Legendary Amulet- Primary Stats
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- +26 - 30% Extra Gold from Monsters
- Critical Hit Damage Increased by 31 - 35%
- Secondary Stats
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- While not taking damage, damage dealt is increased by up to 100% and damage taken is increased by up to 50%.
- + 3 Random Magic Properties
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- Lamellars of Justice
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- Sockets (1)
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Cesar's Memento
Legendary Bracers- 8 - 10 Armor
- Primary Stats
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- Critical Hit Chance Increased by 1%
- Secondary Stats
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- Enemies take 600 - 800% increased damage from your Tempest Rush for 5 seconds after you hit them with a Blind, Freeze, or Stun.
- + 3 Random Magic Properties
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- Bazubands of Justice
Set Gloves- 42 - 55 Armor
- Primary Stats
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- Critical Hit Chance Increased by 6 - 6.5%
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Captain Crimson's Silk Girdle
Set Belt- 440 - 506 Armor
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- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Regenerates 6000 Life per SecondReduces cooldown of all skills by 20%.Reduces all resource costs by 20%.
- (3) Set: Damage dealt is increased by your percentage of cooldown reduction.Damage taken is reduced by your percentage of cost reduction.
- + 6 Random Magic Properties
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- Mountains of Justice
Set Pants- 33 - 38 Armor
- Primary Stats
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- Sockets (1)
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Captain Crimson's Waders
Set Boots- 513 - 590 Armor
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- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Regenerates 6000 Life per SecondReduces cooldown of all skills by 20%.Reduces all resource costs by 20%.
- (3) Set: Damage dealt is increased by your percentage of cooldown reduction.Damage taken is reduced by your percentage of cost reduction.
- + 6 Random Magic Properties
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- Obsidian Ring of the Zodiac
Legendary Ring- Primary Stats
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- Attack Speed Increased by 4.0–5.0%
- Critical Hit Chance Increased by 4.5–6.0%
- Reduces cooldown of all skills by 4.0–7.0%.
- Reduces all resource costs by 5.0–7.0%.
- +1 Random Magic Properties
- Secondary Stats
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- Ignores Durability Loss
- Reduce the remaining cooldown of one of your skills by 1 seconds when you hit with a resource-spending attack.
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- Convention of Elements
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Sockets (1)
- Secondary Stats
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- Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Won Khim Lau
Legendary Fist Weapon- 210 Damage Per Second
- Secondary Stats
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- Lightning skills deal 15 - 25% more damage.
- Hitting with Tempest Rush will activate Cyclone Strike, and both skills deal 500 - 600% increased damage.
- One of 7 Magic Properties (varies)
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+(132 - 308) Physical Damage
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+(132 - 308) Fire Damage
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+(132 - 308) Lightning Damage
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+(132 - 308) Cold Damage
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+(132 - 308) Poison Damage
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+(132 - 308) Arcane Damage
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+(132 - 308) Holy Damage
- + 3 Random Magic Properties
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- Vengeful Wind
Legendary Fist Weapon- 7 Damage Per Second
- Secondary Stats
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- Increases the maximum stack count of Sweeping Wind by 10 and increases the damage by 600 - 800%.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
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Head
- Decree of Justice
- Stat Priority: None
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Shoulders
- Mirrors of Justice
- Stat Priority: None
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Amulet
- Squirt's Necklace
- Stat Priority: None
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Torso
- Lamellars of Justice
- Stat Priority: None
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Wrists
- Cesar's Memento
- Stat Priority: None
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Hands
- Bazubands of Justice
- Stat Priority: None
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Waist
- Captain Crimson's Silk Girdle
- Stat Priority: None
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Legs
- Mountains of Justice
- Stat Priority: None
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Feet
- Captain Crimson's Waders
- Stat Priority: None
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Rings
- Obsidian Ring of the Zodiac
- Convention of Elements
- Stat Priority: None
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Weapon
- Won Khim Lau
- Stat Priority: None
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Offhand
- Vengeful Wind
- Stat Priority: None
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Bane of the Powerful
- Bane of the Powerful
Gem- Primary Stats
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- Gain 20% increased damage for 30.0 seconds after killing an elite pack.
- Gain 15% increased damage versus elites and take 15% reduced damage from elites. (Requires Rank 25)
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Taeguk
- Taeguk
Gem- Secondary Stats
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- Gain 2% increased damage for 1.5 seconds when you spend resource on a channeled skill. This effect stacks up to 10 times.
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Bane of the Trapped
Kanai's Cube
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- Balance
Legendary Daibo- 45.1 Damage Per Second
- Secondary Stats
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- The damage of Tempest Rush is increased by 450 - 600% and when your Tempest Rush hits 3 or fewer enemies, it gains 100% Critical Hit Chance.
- One of 7 Magic Properties (varies)
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+(132 - 308) Physical Damage
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+(132 - 308) Fire Damage
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+(132 - 308) Lightning Damage
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+(132 - 308) Cold Damage
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+(132 - 308) Poison Damage
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+(132 - 308) Arcane Damage
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+(132 - 308) Holy Damage
- + 3 Random Magic Properties
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- Mantle of Channeling
Legendary Shoulders- 59 - 68 Armor
- Primary Stats
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- +201 - 230 Vitality
- Secondary Stats
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- While channeling Siphon Blood, Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20 - 25% increased damage and take 25% reduced damage.
- + 3 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 5 - 6%
- +152 - 224 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments