Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Serpent's Sparker
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The Magistrate
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Ring of Royal Grandeur
This is a variation on the Typhon's GR push build for speed GR'S in solo or in group play.
Link's for variations:
Typhon's GR push build (125+) = https://www.diablofans.com/builds/108323-typhons-gr-push-build-125
Typhon's Rift/Bounties non-channeling = https://www.diablofans.com/builds/108332-typhons-speed-rifts-bounties-build-t16
There is some room for movement here. You want to have Magistrate and Tasker and Theo's legendary powers. i recommend using the item with the best rolls and putting the other in the cube. Ring of Royal Grandeur allows you to keep your 6 piece bonus and still have one of these powers. I also recommend RORG in the cube as it typically rolls with attack speed and its more difficult to get a good roll.
The big changes here are the Scramble rune for Storm Armor, Wormhole rune for Teleport, and Nemesis bracer's instead of Ashnagarr's Blood Bracers. You sacrifice a bit of survivability for speed and maneuverability.
You can also sub out Bane of the Trapped for Wreath of lightning for additional speed if you aren't having any trouble staying alive.
Paragon Priorities
Core
Movement Speed
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Primary Stat
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Vitality
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Maximum Resource
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Offense
Critical Hit Chance
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Critical Hit Damage
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Attack Speed
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Cooldown Reduction
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Defense
Armor
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Life
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Resist All
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Life Regeneration
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Utility
Area Damage
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Resource Cost Reduction
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Life on Hit
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Gold Find
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Pretty typical Paragon priority.
Move speed then everything into INT
Crit, ChD, AS, CDR in that order
Armor, Life, AR, Life regen in that order
AD, RCR, Life on Hit, Gold find in that Order
Build Guide
This version of the build is meant for speed GR's in either solo or group play. Early season this can run speed 90's easy, but as you gain paragon and tighten up the rolls on gear you can clear GR 100's - 105's in sub 5 minutes easily.
Link for Gameplay: https://youtu.be/qdhiN40VJfg
Tip: ALWAYS DROP 2 HYDRAS ON THE LEVEL AS SOON AS YOU SPAWN IN. If you do not you have no survivability and will likely get one shot by the first mob that comes your way.
I usually range using this version of the build from GR 90's to GR 105's; just depending on the level of the gem I am farming or if the focus is strictly XP. I like to almost play leapfrog with my Hydra's, staggering them throughout the rift. I stop and focus down elites and large groups of density, using Black Hole to pull everything into the Hydra damage.
The more practice you have with the build, the easier it gets to place your hydra's accordingly. They are our offense and defense in the build. Dead DPS is no DPS, so always protect yourself first.
Tip: Place hydra's on packs of troublesome mobs (Moon Clan Impaler's, Succubi, Bogan Trapper etc). Because of the Magistrate legendary affix, our Hydra's constantly cast frost nova and will protect us from the projectiles that mess us up the worst.
Hope this was helpful! Be sure to upvote if so!
Hey, thanks for this build.
How long to make a 105 GR ?
Maybe u can share a video ?
Thanks
I will for sure! I should have one up by this weekend. Depending on the rift it's usually between 3 and 5 minutes.
Updated with link for gameplay. Hope that helps!