Skills
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Grim Scythe Cursed Scythe
- Grim Scythe
Generate: 12 Essence per enemy hit
Slash with a summoned Scythe in front of you dealing 150% weapon damage as Physical.- Cursed Scythe
Enemies hit by the scythe have a 15% chance to be inflicted with a random curse.
Grim Scythe's damage turns into Poison. -
Blood Rush Potency
- Blood Rush
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.- Potency
Increases your armor by 100% for 2 seconds after casting.
-
Skeletal Mage Singularity
- Skeletal Mage
Cost: 40 Essence
Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 0 seconds.- Singularity
Consumes all Essence to summon a powerful minion. The minion's damage is increased by 3% for every point of Essence consumed.
-
Simulacrum Blood and Bone
- Simulacrum
Cost: 25% Health
Cooldown: 120 seconds
Create a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds.- Blood and Bone
Now also creates a Simulacrum of Bone, but the duration is reduced to 10 seconds.
-
Command Skeletons Kill Command
- Command Skeletons
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.- Kill Command
Now commands your skeletons to explode, dealing 215% weapon damage as Poison to enemies within 15 yards.
-
Bone Armor Dislocation
- Bone Armor
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.- Dislocation
Enemies hit are also stunned for 2 seconds.
Bone Armor's damage is turned into Poison.
-
Stand Alone
- Stand Alone
Increase armor by 100%, reduced by 10% for each active minion.
-
Spreading Malediction
- Spreading Malediction
Receive a 1% damage bonus for each enemy afflicted by one of your curses.
-
Swift Harvesting
- Swift Harvesting
Increase the attack speed of Bone Spikes, Siphon Blood, and Grim Scythe by 15%.
-
Eternal Torment
- Eternal Torment
Your curses cost 50% less Essence and last forever.
Items
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- Inarius's Understanding
Set Helm- 21 - 24 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 2% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 750% weapon damage and increasing the damage they take from the Necromancer by 2750%.
- + 4 Random Magic Properties
-
- Inarius's Martyrdom
Set Shoulders- 59 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 2% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 750% weapon damage and increasing the damage they take from the Necromancer by 2750%.
- + 5 Random Magic Properties
-
- Haunted Visions
Legendary Amulet- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
- Secondary Stats
-
- Simulacrum now drains 1% of your maximum life every second and lasts forever. They can now duplicate Grim Scythe instead of Skeletal Mage.
- + 3 Random Magic Properties
-
- Inarius's Conviction
Set Chest Armor- 51 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 2% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 750% weapon damage and increasing the damage they take from the Necromancer by 2750%.
- + 4 Random Magic Properties
-
- Nemesis Bracers
Legendary Bracers- 8 - 10 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
-
- Shrines and Pylons will spawn an enemy champion.
- + 4 Random Magic Properties
-
- Inarius's Will
Set Gloves- 42 - 55 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 2% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 750% weapon damage and increasing the damage they take from the Necromancer by 2750%.
- + 4 Random Magic Properties
-
- Dayntee's Binding
Legendary Belt- 6 - 7 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
-
- You gain an additional 40 - 50% damage reduction when there is an enemy afflicted by any of your curses.
- + 4 Random Magic Properties
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- Inarius's Reticence
Set Pants- 33 - 38 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 2% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 750% weapon damage and increasing the damage they take from the Necromancer by 2750%.
- + 4 Random Magic Properties
-
- Inarius's Perseverance
Set Boots- 30 - 35 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
-
- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 3% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer by 10000%.
- + 4 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
-
- Critical Hit Chance Increased by 4.5–6.0%
- +2 Random Magic Properties
- Secondary Stats
-
- Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- Empty Socket
- One of 3 Magic Properties (varies)
-
+220–349 Dexterity
-
+220–349 Strength
-
+220–349 Intelligence
-
- Unity
Legendary Ring- Primary Stats
-
- Increases damage against elites by 12 - 15%
- Critical Hit Chance Increased by 4.5 - 6%
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
-
- All damage taken is split between wearers of this item.
- + 2 Random Magic Properties
-
- Trag'Oul's Corroded Fang
Legendary Scythe- 461.5 Damage Per Second
- Primary Stats
-
- +626 - 750 Intelligence
- Secondary Stats
-
- The Cursed Scythe rune for Grim Scythe now has a 100% chance to apply a curse and you deal 150 - 200% increased damage to cursed enemies.
- One of 7 Magic Properties (varies)
-
+(1199 - 1490) Physical Damage
-
+(1199 - 1490) Fire Damage
-
+(1199 - 1490) Lightning Damage
-
+(1199 - 1490) Cold Damage
-
+(1199 - 1490) Poison Damage
-
+(1199 - 1490) Arcane Damage
-
+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
-
- Leger's Disdain
Legendary Phylactery- Primary Stats
-
- +1.471363E-43 Maximum Damage
- +626 - 750 Intelligence
- +626 - 750 Vitality
- Secondary Stats
-
- Grim Scythe deals an additional 65 - 80% damage for each point of essence it restores.
- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
- + 3 Random Magic Properties
-
Head
- Inarius's Understanding
- Stat Priority: None
-
Shoulders
- Inarius's Martyrdom
- Stat Priority: None
-
Amulet
- Haunted Visions
- Stat Priority: None
-
Torso
- Inarius's Conviction
- Stat Priority: None
-
Wrists
- Nemesis Bracers
- Stat Priority: None
-
Hands
- Inarius's Will
- Stat Priority: None
-
Waist
- Dayntee's Binding
- Stat Priority: None
-
Legs
- Inarius's Reticence
- Stat Priority: None
-
Feet
- Inarius's Perseverance
- Stat Priority: None
-
Rings
- Convention of Elements
- Unity
- Stat Priority: None
-
Weapon
- Trag'Oul's Corroded Fang
- Stat Priority: None
-
Offhand
- Leger's Disdain
- Stat Priority: None
Kanai's Cube
-
- Nayr's Black Death
Legendary Two-Handed Scythe- 1687.4 Damage Per Second
- Primary Stats
-
- +946 - 1125 Intelligence
- Secondary Stats
-
- Each different poison skill you use increases the damage of your poison skills by 75 - 100% for 15 seconds.
- One of 7 Magic Properties (varies)
-
+(1439 - 1788) Physical Damage
-
+(1439 - 1788) Fire Damage
-
+(1439 - 1788) Lightning Damage
-
+(1439 - 1788) Cold Damage
-
+(1439 - 1788) Poison Damage
-
+(1439 - 1788) Arcane Damage
-
+(1439 - 1788) Holy Damage
- + 3 Random Magic Properties
-
- Depth Diggers
Legendary Pants- 398 - 472 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
- Secondary Stats
-
- Primary skills that generate resource deal 80 - 100% additional damage.
- + 3 Random Magic Properties
-
- Krysbin's Sentence
Legendary Ring- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- Secondary Stats
-
- You deal 75 - 100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect.
- + 3 Random Magic Properties
Paragon Priorities
Movement Speed |
Maximum Resource |
Vitality |
Primary Stat |
Critical Hit Damage |
Critical Hit Chance |
Attack Speed |
Cooldown Reduction |
Armor |
Life |
Resist All |
Life Regeneration |
Area Damage |
Life on Hit |
Resource Cost Reduction |
Gold Find |
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