Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
While you have no set bonuses equipped every legendary item you have equipped increases your damage dealt by 3.75% and reduces your damage taken by 2%.
Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
Kanai's Cube
Nayr's Black Death
Legendary Two-Handed Scythe
1687.4 Damage Per Second
Primary Stats
+946 - 1125 Intelligence
Secondary Stats
Each different poison skill you use increases the damage of your poison skills by 75 - 100% for 15 seconds.
One of 7 Magic Properties (varies)
+(1439 - 1788) Physical Damage
+(1439 - 1788) Fire Damage
+(1439 - 1788) Lightning Damage
+(1439 - 1788) Cold Damage
+(1439 - 1788) Poison Damage
+(1439 - 1788) Arcane Damage
+(1439 - 1788) Holy Damage
+ 3 Random Magic Properties
Nayr's Black Death
Ancient Parthan Defenders
Legendary Bracers
8 - 10 Armor
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Secondary Stats
Each stunned enemy within 25 yards reduces your damage taken by 9 - 12%.
+ 4 Random Magic Properties
Ancient Parthan Defenders
Krysbin's Sentence
Legendary Ring
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Attack Speed Increased by 5 - 6%
Secondary Stats
You deal 75 - 100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect.
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