Skills
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Frenzy Sidearm
- Frenzy
Generate: 4 Fury per attack
Swing for 220% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect stacks up to 5 times.- Sidearm
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 300% weapon damage as Cold to all enemies in its path.
Frenzy's damage turns into Cold. -
Furious Charge Merciless Assault
- Furious Charge
Cost: 1 Charge
Generate: 15 Fury
Rush forward knocking back and dealing 600% weapon damage to enemies along your path.
You gain a charge every 10 seconds and can have up to 1 charge stored at a time.- Merciless Assault
Recharge time is reduced by 2 seconds for every enemy hit. This effect can reduce the recharge time by up to 10 seconds.
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Battle Rage Bloodshed
- Battle Rage
Cost: 20 Fury
Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.- Bloodshed
Deal damage equal to 20% of your recent Critical Hits to enemies within 20 yards every 1 second.
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Threatening Shout Grim Harvest
- Threatening Shout
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.- Grim Harvest
Enemies are badly shaken and have a chance to drop health globes.
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War Cry Impunity
- War Cry
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.- Impunity
Increase resistance to all elements by 20% while affected by War Cry.
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Wrath of the Berserker Striding Giant
- Wrath of the Berserker
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 20 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%- Striding Giant
Reduce all damage taken by 50%.
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Nerves of Steel
- Nerves of Steel
Fatal damage instead reduces you to 15% Life. For 3 seconds afterward, you take 95% reduced damage and are immune to all control-impairing effects.
This effect may occur once every 60 seconds. -
Brawler
- Brawler
As long as there are 3 enemies within 12 yards, all of your damage is increased by 20%.
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Berserker Rage
- Berserker Rage
You deal 25% additional damage while near maximum Fury.
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Rampage
- Rampage
Increase Strength by 1% for 8 seconds after killing or assisting in killing an enemy. This effect stacks up to 25 times.
Items
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- Skull of Savages
Set Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. You deal double damage to Feared, Frozen, or Stunned enemies.
- (4) Set: Each Frenzy stack reduces damage taken by 6%. Frenzy lasts twice as long.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- Spines of Savages
Set Shoulders- 59 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
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- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. You deal double damage to Feared, Frozen, or Stunned enemies.
- (4) Set: Each Frenzy stack reduces damage taken by 6%. Frenzy lasts twice as long.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- The Traveler's Pledge
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51.0–100.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
-
+330–524 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While standing still, damage dealt is increased by up to 100%.While standing still, damage dealt is increased by up to 100%.
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- Markings of Savages
Set Chest Armor- 51 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. You deal double damage to Feared, Frozen, or Stunned enemies.
- (4) Set: Each Frenzy stack reduces damage taken by 6%. Frenzy lasts twice as long.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- Mortick's Brace
Legendary Bracers- 63 - 76 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Secondary Stats
-
- Wrath of the Berserker gains the effect of every rune.
- + 3 Random Magic Properties
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- Claws of Savages
Set Gloves- 42 - 55 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. You deal double damage to Feared, Frozen, or Stunned enemies.
- (4) Set: Each Frenzy stack reduces damage taken by 6%. Frenzy lasts twice as long.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- The Undisputed Champion
Legendary Mighty Belt- 75 - 86 Armor
- Primary Stats
-
- +416 - 500 Strength
- +91 - 100 Resistance to All Elements
- Secondary Stats
-
- Frenzy gains the effect of every rune and deals 300 - 400% increased damage.
- + 3 Random Magic Properties
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- Leggings of Savages
Set Pants- 33 - 38 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
-
- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. You deal double damage to Feared, Frozen, or Stunned enemies.
- (4) Set: Each Frenzy stack reduces damage taken by 6%. Frenzy lasts twice as long.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- Heel of Savages
Set Boots- 30 - 35 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
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- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. You deal double damage to Feared, Frozen, or Stunned enemies.
- (4) Set: Each Frenzy stack reduces damage taken by 6%. Frenzy lasts twice as long.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- The Compass Rose
Set Ring- Primary Stats
-
- +10–12% Movement Speed
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
-
+220–349 Strength
-
+220–349 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While standing still, damage dealt is increased by up to 100%.While standing still, damage dealt is increased by up to 100%.
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- Convention of Elements
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- +2 Random Magic Properties
- Secondary Stats
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- Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- Empty Socket
- One of 3 Magic Properties (varies)
-
+220–349 Dexterity
-
+220–349 Strength
-
+220–349 Intelligence
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- Azurewrath
Legendary Sword- 242.2 Damage Per Second
- Primary Stats
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- 20 - 25% Chance to Freeze on Hit
- Secondary Stats
-
- Cold skills deal 10 - 15% more damage.
- Undead and Demon enemies within 25 yards take 500 - 650% weapon damage as Holy every second and are sometimes knocked into the air.
- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 2 Random Magic Properties
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- Oathkeeper
Legendary Mighty Weapon- Primary Stats
-
- +626–750 Strength
- +3 Random Magic Properties
- Secondary Stats
-
- Your primary skills attack 50% faster and deal 150–200% increased damage.
- One of 7 Magic Properties (varies)
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+(981–1199)–(1175–1490) Arcane Damage
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+(981–1199)–(1175–1490) Poison Damage
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+(981–1199)–(1175–1490) Lightning Damage
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+(981–1199)–(1175–1490) Holy Damage
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+(981–1199)–(1175–1490) Cold Damage
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+(981–1199)–(1175–1490) Fire Damage
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+(981–1199)–(1175–1490) Damage
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Head
- Skull of Savages
- Stat Priority: None
-
Shoulders
- Spines of Savages
- Stat Priority: None
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Amulet
- The Traveler's Pledge
- Stat Priority: None
-
Torso
- Markings of Savages
- Stat Priority: None
-
Wrists
- Mortick's Brace
- Stat Priority: None
-
Hands
- Claws of Savages
- Stat Priority: None
-
Waist
- The Undisputed Champion
- Stat Priority: None
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Legs
- Leggings of Savages
- Stat Priority: None
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Feet
- Heel of Savages
- Stat Priority: None
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Rings
- The Compass Rose
- Convention of Elements
- Stat Priority: None
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Weapon
- Azurewrath
- Stat Priority: None
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Offhand
- Oathkeeper
- Echoing Fury
- Stat Priority: None
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Legendary Gems
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Simplicity's Strength
- Simplicity's Strength
Gem- Secondary Stats
-
- Increase the damage of primary skills by 25%.
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Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
-
- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
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Bane of the Powerful
- Bane of the Powerful
Gem- Primary Stats
-
- Gain 20% increased damage for 30.0 seconds after killing an elite pack.
- Gain 15% increased damage versus elites and take 15% reduced damage from elites. (Requires Rank 25)
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Simplicity's Strength
Kanai's Cube
-
- Bastion's Revered
Legendary Two-Handed Mighty Weapon- 126 Damage Per Second
- Primary Stats
-
- Sockets (1)
- +946 - 1125 Strength
- Secondary Stats
-
- Frenzy now stacks up to 10 times and hits an additional time per stack. Each additional hit will chain to any enemies within 15 yards, and the damage is split between all of the affected enemies.
- One of 7 Magic Properties (varies)
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+(1439 - 1788) Physical Damage
-
+(1439 - 1788) Fire Damage
-
+(1439 - 1788) Lightning Damage
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+(1439 - 1788) Cold Damage
-
+(1439 - 1788) Poison Damage
-
+(1439 - 1788) Arcane Damage
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+(1439 - 1788) Holy Damage
- + 2 Random Magic Properties
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- Aquila Cuirass
Legendary Chest Armor- 51 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
- Secondary Stats
-
- While above 90 - 95% primary resource, all damage taken is reduced by 50%.
- + 3 Random Magic Properties
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- Band of Might
Legendary Ring- Primary Stats
-
- Critical Hit Chance Increased by 4.5 - 6%
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
-
- After casting Furious Charge, Ground Stomp, or Leap, take 60 - 80% reduced damage for 8 seconds.
- + 3 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments