Skills
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Blinding Flash Faith in the Light
- Blinding Flash
Cooldown: 15 seconds
Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.- Faith in the Light
You deal 29% increased damage for 3 seconds after using Blinding Flash.
-
Tempest Rush Flurry
- Tempest Rush
Cost: 30 Spirit
Charge directly through your enemies, dealing 390% weapon damage while running.- Flurry
After you stop channeling Tempest Rush, you cause an icy blast to all enemies within 15 yards. The damage of the explosion increases by 90% weapon damage as Cold while channeling.
Tempest Rush's damage turns into Cold. -
Serenity Ascension
- Serenity
Cooldown: 16 seconds
You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects.
This ability does not start its cooldown until after its effects expire.- Ascension
Increase the duration of Serenity to 4 seconds.
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Sweeping Wind Master of Wind
- Sweeping Wind
Cost: 75 Spirit
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.- Master of Wind
While your vortex is at 3 or more stacks, enemies damaged by Sweeping Wind for 3 consecutive seconds are Frozen for 2 seconds.
Enemies cannot be frozen by Sweeping Wind more than once every 3 seconds.
Sweeping Wind's damage turns into Cold. -
Epiphany Desert Shroud
- Epiphany
Cooldown: 60 seconds
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.- Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
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Mantra of Salvation Agility
- Mantra of Salvation
Cost: 50 Spirit
Active: You and nearby allies gain an additional 20% increased resistance to all elements for 3 seconds.
Passive: You and your allies within 60 yards gain 20% increased resistance to all elements.
Only one Mantra may be active at a time.- Agility
Passive: Mantra of Salvation also increases Dodge Chance by 35%.
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Beacon of Ytar
- Beacon of Ytar
Reduce all cooldowns by 20%.
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Harmony
- Harmony
40% of your single elemental resistances from items instead increases your resistance to all elements.
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Relentless Assault
- Relentless Assault
You deal 20% more damage to enemies that are Blind, Frozen or Stunned.
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Seize the Initiative
- Seize the Initiative
Dealing damage to enemies above 75% Life increases your attack speed by 30% for 4 seconds.
Items
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- Decree of Justice
Set Helm- 21 - 24 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
-
- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Mirrors of Justice
Set Shoulders- 59 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Squirt's Necklace
Legendary Amulet- Primary Stats
-
- +61 - 70% Extra Gold from Monsters
- Critical Hit Damage Increased by 51 - 100%
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Secondary Stats
-
- While not taking damage, damage dealt is increased by up to 100% and damage taken is increased by up to 50%.
- + 3 Random Magic Properties
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- Lamellars of Justice
Set Chest Armor- 51 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
-
- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Cesar's Memento
Legendary Bracers- 8 - 10 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Secondary Stats
-
- Enemies take 600 - 800% increased damage from your Tempest Rush for 5 seconds after you hit them with a Blind, Freeze, or Stun.
- + 3 Random Magic Properties
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- Bazubands of Justice
Set Gloves- 42 - 55 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Captain Crimson's Silk Girdle
Set Belt- 440 - 506 Armor
-
- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Regenerates 6000 Life per SecondReduces cooldown of all skills by 20%.Reduces all resource costs by 20%.
- (3) Set: Damage dealt is increased by your percentage of cooldown reduction.Damage taken is reduced by your percentage of cost reduction.
- + 6 Random Magic Properties
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- Captain Crimson's Thrust
Set Pants- 660 - 759 Armor
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- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Regenerates 6000 Life per SecondReduces cooldown of all skills by 20%.Reduces all resource costs by 20%.
- (3) Set: Damage dealt is increased by your percentage of cooldown reduction.Damage taken is reduced by your percentage of cost reduction.
- + 6 Random Magic Properties
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- Weaves of Justice
Set Boots- 30 - 35 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
-
- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
-
- Critical Hit Chance Increased by 3.5%
- Sockets (1)
- Secondary Stats
-
- Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Obsidian Ring of the Zodiac
Legendary Ring- Primary Stats
-
- Ignores Durability Loss
- Attack Speed Increased by 5 - 6%
- Critical Hit Chance Increased by 3.5%
- Secondary Stats
-
- Reduce the remaining cooldown of one of your skills by 1 second when you hit with a resource-spending attack.
- + 1 Random Magic Properties
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- Little Rogue
Set Sword- Primary Stats
-
- +4 Random Magic Properties
- One of 7 Magic Properties (varies)
-
+(981–1199)–(1175–1490) Arcane Damage
-
+(981–1199)–(1175–1490) Poison Damage
-
+(981–1199)–(1175–1490) Lightning Damage
-
+(981–1199)–(1175–1490) Holy Damage
-
+(981–1199)–(1175–1490) Cold Damage
-
+(981–1199)–(1175–1490) Fire Damage
-
+(981–1199)–(1175–1490) Damage
- One of 3 Magic Properties (varies)
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+626–750 Dexterity
-
+626–750 Strength
-
+626–750 Intelligence
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- Istvan's Paired Blades
- The Slanderer
- Little Rogue
- (2) Set: Every time you spend primary resource, gain 6% increased Attack Speed, Damage, and Armor for 5 seconds. This effect stacks up to 5 times.
-
- The Slanderer
Set Sword- Primary Stats
-
- +4 Random Magic Properties
- One of 7 Magic Properties (varies)
-
+(981–1199)–(1175–1490) Arcane Damage
-
+(981–1199)–(1175–1490) Poison Damage
-
+(981–1199)–(1175–1490) Lightning Damage
-
+(981–1199)–(1175–1490) Holy Damage
-
+(981–1199)–(1175–1490) Cold Damage
-
+(981–1199)–(1175–1490) Fire Damage
-
+(981–1199)–(1175–1490) Damage
- One of 3 Magic Properties (varies)
-
+626–750 Dexterity
-
+626–750 Strength
-
+626–750 Intelligence
-
- Istvan's Paired Blades
- The Slanderer
- Little Rogue
- (2) Set: Every time you spend primary resource, gain 6% increased Attack Speed, Damage, and Armor for 5 seconds. This effect stacks up to 5 times.
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Head
- Decree of Justice
- Stat Priority: None
-
Shoulders
- Mirrors of Justice
- Stat Priority: None
-
Amulet
- Squirt's Necklace
- Stat Priority: None
-
Torso
- Lamellars of Justice
- Stat Priority: None
-
Wrists
- Cesar's Memento
- Stat Priority: None
-
Hands
- Bazubands of Justice
- Stat Priority: None
-
Waist
- Captain Crimson's Silk Girdle
- Stat Priority: None
-
Legs
- Captain Crimson's Thrust
- Stat Priority: None
-
Feet
- Weaves of Justice
- Stat Priority: None
-
Rings
- Convention of Elements
- Obsidian Ring of the Zodiac
- Stat Priority: None
-
Weapon
- Little Rogue
- Stat Priority: None
-
Offhand
- The Slanderer
- Stat Priority: None
Kanai's Cube
-
- Balance
Legendary Daibo- 45.1 Damage Per Second
- Primary Stats
-
- +946 - 1125 Dexterity
- Secondary Stats
-
- The damage of Tempest Rush is increased by 450 - 600% and when your Tempest Rush hits 3 or fewer enemies, it gains 100% Critical Hit Chance.
- One of 7 Magic Properties (varies)
-
+(1439 - 1788) Physical Damage
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+(1439 - 1788) Fire Damage
-
+(1439 - 1788) Lightning Damage
-
+(1439 - 1788) Cold Damage
-
+(1439 - 1788) Poison Damage
-
+(1439 - 1788) Arcane Damage
-
+(1439 - 1788) Holy Damage
- + 3 Random Magic Properties
-
-
- Ring of Royal Grandeur
Legendary Ring- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- +7737 - 9214 Life per Hit
- Secondary Stats
-
- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
For the third Cube spot in season 20, I use Won Khim Lau.
Twitch.tv/Tehshi4862
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Attack Speed |
Resist All |
Armor |
Life |
Life Regeneration |
Resource Cost Reduction |
Area Damage |
Life on Hit |
Gold Find |
Que gemas?