Skills
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Spectral Blade Barrier Blades
- Spectral Blade
This is a Signature spell. Signature spells are free to cast.
Summon a spectral blade that strikes all enemies up to 15 yards in front of you for 168% weapon damage as Arcane.- Barrier Blades
With each cast, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
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Slow Time Time Warp
- Slow Time
Cooldown: 15 seconds
Invoke a bubble of warped time and space at your target location up to 60 yards away for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.- Time Warp
Enemies caught in the bubble of warped time take 15% more damage.
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Archon Slow Time
- Archon
Cooldown: 120 seconds
Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, your damage is increased by 30%, and your Armor and resistances are increased by 150%.
Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.- Slow Time
Archon form can cast a Slow Time that follows you and your Arcane Blast and Arcane Strike abilities Freeze enemies for 1 second.
Archon abilities deal Cold damage instead of Arcane. -
Black Hole Absolute Zero
- Black Hole
Cost: 20 Arcane Power
Cooldown: 12 seconds
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.- Absolute Zero
Each enemy hit increases the damage of your Cold spells by 3% for 10 seconds.
Black Hole's damage turns into Cold. -
Magic Weapon Deflection
- Magic Weapon
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.- Deflection
When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
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Storm Armor Shocking Aspect
- Storm Armor
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.- Shocking Aspect
Critical Hits have a chance to electrocute a nearby enemy for 425% weapon damage as Lightning.
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Evocation
- Evocation
Reduce all cooldowns by 20%.
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Galvanizing Ward
- Galvanizing Ward
As long as you have not taken damage in the last 5 seconds you gain a protective shield that absorbs the next 60% of your Life in damage.
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Elemental Exposure
- Elemental Exposure
Damaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from your attacks for 5 seconds. Each different damage type applies a stack, stacking up to 4 times.
Elemental damage from your weapon contributes to Elemental Exposure. -
Audacity
- Audacity
You deal 30% additional damage to enemies within 15 yards.
Items
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- Vyr's Sightless Skull
Set Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You also gain Archon stacks when you hit with an Archon ability.
- + 4 Random Magic Properties
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- Vyr's Proud Pauldrons
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You also gain Archon stacks when you hit with an Archon ability.
- + 4 Random Magic Properties
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- Squirt's Necklace
Legendary Amulet- Primary Stats
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- +61 - 70% Extra Gold from Monsters
- Critical Hit Damage Increased by 51 - 100%
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Secondary Stats
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- While not taking damage, damage dealt is increased by up to 100% and damage taken is increased by up to 50%.
- + 3 Random Magic Properties
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- Vyr's Astonishing Aura
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You also gain Archon stacks when you hit with an Archon ability.
- + 4 Random Magic Properties
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- Ashnagarr's Blood Bracer
Legendary Bracers- Primary Stats
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- Critical Hit Chance Increased by 1.0–2.0%
- +3 Random Magic Properties
- Secondary Stats
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- Increases the potency of your shields by 75–100%.
- One of 3 Magic Properties (varies)
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+18–23 Dexterity
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+18–23 Strength
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+18–23 Intelligence
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- Vyr's Grasping Gauntlets
Set Gloves- 42 - 55 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You also gain Archon stacks when you hit with an Archon ability.
- + 4 Random Magic Properties
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- Captain Crimson's Silk Girdle
Set Belt- 440 - 506 Armor
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- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Regenerates 6000 Life per SecondReduces cooldown of all skills by 20%.Reduces all resource costs by 20%.
- (3) Set: Damage dealt is increased by your percentage of cooldown reduction.Damage taken is reduced by your percentage of cost reduction.
- + 6 Random Magic Properties
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- Vyr's Fantastic Finery
Set Pants- 33 - 38 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You also gain Archon stacks when you hit with an Archon ability.
- + 4 Random Magic Properties
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- Captain Crimson's Waders
Set Boots- 513 - 590 Armor
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- Captain Crimson's Trimmings
- Captain Crimson's Waders
- Captain Crimson's Silk Girdle
- Captain Crimson's Thrust
- (2) Set: Regenerates 6000 Life per SecondReduces cooldown of all skills by 20%.Reduces all resource costs by 20%.
- (3) Set: Damage dealt is increased by your percentage of cooldown reduction.Damage taken is reduced by your percentage of cost reduction.
- + 6 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- +2 Random Magic Properties
- Secondary Stats
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- Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- Empty Socket
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Halo of Karini
Legendary Ring- Primary Stats
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- Sockets (1)
- Secondary Stats
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- You take 60 - 80% less damage for 5 seconds after your Storm Armor electrocutes an enemy more than 15 yards away.
- + 3 Random Magic Properties
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- Chantodo's Will
Set Wand- 235.2 Damage Per Second
- Primary Stats
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- +626 - 750 Intelligence
- Secondary Stats
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- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
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- Chantodo's Resolve
- Chantodo's Will
- Chantodo's Force
- (2) Set: Every second while in Archon form you expel a Wave of Destruction, dealing 4000% weapon damage to enemies within 30 yards. This damage scales with attack speed.Every time you hit with an attack while not in Archon form, 4000% weapon damage is added to the Wave of Destruction, stacking up to 20 times.
- + 4 Random Magic Properties
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- Chantodo's Force
Set Source- Primary Stats
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- +1.471363E-43 Maximum Damage
- Critical Hit Chance Increased by 7 - 10%
- +626 - 750 Intelligence
- Secondary Stats
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- +7 - 9 Maximum Arcane Power
- Critical Hits grant 3 - 4 Arcane Power
- One of 1 Magic Properties (varies)
- +1.443337E-43 Minimum Damage
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- Chantodo's Resolve
- Chantodo's Will
- Chantodo's Force
- (2) Set: Every second while in Archon form you expel a Wave of Destruction, dealing 4000% weapon damage to enemies within 30 yards. This damage scales with attack speed.Every time you hit with an attack while not in Archon form, 4000% weapon damage is added to the Wave of Destruction, stacking up to 20 times.
- + 2 Random Magic Properties
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Head
- Vyr's Sightless Skull
- Stat Priority: None
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Shoulders
- Vyr's Proud Pauldrons
- Stat Priority: None
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Amulet
- Squirt's Necklace
- Stat Priority: None
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Torso
- Vyr's Astonishing Aura
- Stat Priority: None
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Wrists
- Ashnagarr's Blood Bracer
- Stat Priority: None
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Hands
- Vyr's Grasping Gauntlets
- Stat Priority: None
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Waist
- Captain Crimson's Silk Girdle
- Stat Priority: None
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Legs
- Vyr's Fantastic Finery
- Stat Priority: None
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Feet
- Captain Crimson's Waders
- Stat Priority: None
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Rings
- Convention of Elements
- Halo of Karini
- Stat Priority: None
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Weapon
- Chantodo's Will
- Stat Priority: None
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Offhand
- Chantodo's Force
- Stat Priority: None
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
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Gogok of Swiftness
- Gogok of Swiftness
Gem- Primary Stats
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- Gain Swiftness with every attack, increasing your Attack Speed by 1% and Dodge by 0.50% for 4 seconds. This effect stacks up to 15 times.
- Gain 1% Cooldown Reduction per stack of Swiftness. (Requires Rank 25)
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Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
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Bane of the Trapped
Kanai's Cube
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- The Swami
Legendary Wizard Hat- 150 - 185 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Secondary Stats
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- +7 - 9 Maximum Arcane Power
- Critical Hits grant 3 - 4 Arcane Power
- The bonuses from Archon stacks now last for 15 - 20 seconds after Archon expires.
- + 2 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- +7737 - 9214 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Fazula's Improbable Chain takes the place of the first cube slot.
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Do you don't use obsidian for arch?
I try this build but i have 15s without arch and i die can you explain you'r game play pls?
I'm not sure if this build is good for rift pushing without obsidian...I only spend time out of archon to feed my chantodo.
With that said you shouldn't really die after 15 secs out of archon...after 20 secs when Swami stacks wear off, sure, but until then you should be tanky as hell. What do you use for toughness?
you need 70%+ cdr before gogok to use this spec properly. with enough cdr you end up with only 2-3 seconds outside archon.
This is the part that most people seem to overlook: The reliance on max. CDR on EVERY single slot and the CDR values we can reach with Cptn. Crimson and thanks to a 20% CDR passive.
10% Paragon, 20% Cptn. Crimson, 20% Evocation, 12.5% Diamond Helm, 10% weapon, 8% CDR each on Shoulder, Gloves, each Ring and Offhand.
Multiplicative stacked this results in 70.10406....% CDR ~> 70.10% CDR
Gogok 15% this way adds another 4.48439...% CDR => 74.58845...% CDR
~> 74.59% CDR.
Not to forget: Thanks to Vyr's set we get all Archon runes, including the 100sec. base CD rune.
=> 25.41sec CD on Archon, 20 of these being spend in Archon.
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We sacrifice "less CDR on gear needed" and "Zodiac" itself,
we get RoRGrandeur and therefore can equip the Captain Crimson set.
This allows us to stack enough CDR to lower the CD almost as low as a perfect switch with Zodiac ring @ 5.00 APS would allow us; while stacking Chantodo x20 anyway.
Therefore, we are forced to cube Fazula.
We Sacrifice "+50% EliteDmg [Furnace]" to cube Fazula.
We got Captain Crimson's 3p bonus: Our CDR amount also works as damage multiplier ( +74.59% to ALL damage [ Elite & Trash ] )
As bonus, 2nd effect of Captain Crimson's set also grants us damage reduction based on our cost reduction
( 10% paragon, 20% Captain Set = Another 28% damage reduction minimum).
Possible: Additional RCR rolls on:
> Shoulders (instead of the usual Armor or Life% roll)
> Offhand instead of APoC since this spec doesn't need an AP spender for Zodiac => benefit of using Spectral Blades ( with Bracers, the rune grants an shield based on 8% of our maxHP) // Else, 8% Elitedmg roll.
> Gloves (wouldn't advise to do that)
[deleted]
So I question this build. I’ve noticed that Fazulas improbable chain is great to get you going quickly...BUT...it resets your Archon stacks every time you drop out. It’s not possible to get super archon stacks this way...your DPS is limited to 50 stacks plus whatever you build while in form.
wouldn’t it be better to replace that with something else, and just put up with a slower build up of stacks in favor of growing them more as you go?