Build Guide
Strong hitting but with a really small hit radius, we leverage channeling multipliers in this once weak build to decimate elite packs. Estimated 2-3.5m clear time.
Supermassive for the extra pull, autocast proc coming from the Etched Sigil to group enemies and keep them pinned.
Etched sigil will also proc EB, stacking on top of your already manually cast EB instances (nice!). Playstyle wise we only need to channel when we find elites though, otherwise channeling slows the build down. Keep EB and DS on autocast.
Channeling multiplier items now take a second to kick in, so each elite back takes at least a second to kill, but surprisingly this does not detract much from clear speed.
Mobility provided via In-Geom and the Wormhole rune with some run speed bonuses:
- Hoarder
- Krelm's Belt
- Scramble
- Fleeting with Gloves of Worship
Prism + Cindercoat provide resource management for all abilities. The placement of these frees up item affix slots for other, more important affixes such as VIT, life%, CDR for higher damage, mobility and toughess.
Diamond skin and Galvanizing ward overlap, with DS refreshing quickly with In-Geom uptime.
Note: options here for swapping out Galvanizing Ward for Unstable Anomaly, or alternately, just wait until at higher paragon, and swap out Audacity for UA instead.
While Mantle of Channeling is chosen for the higher multiplier and DR while channeling, this can be swapped out at higher paragons for the utility of Homing Pads.
If missing CDR, place Leoric's Crown instead of Broken Crown.
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Tested 2.6.8.66344.
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Check out some of the other 2.6.8 builds here:
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