Rating
+2

LoD COLD TEMPEST RUSH FLURRY MONK (AHK MACRO FRIENDLY) - GR 130+ CAPABLE SOLO/GROUP VARIANT

Seasonal
Solo
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Skills

  • Cyclone Strike Wall of Wind
  • Tempest Rush Flurry
  • Blinding Flash Faith in the Light
  • Sweeping Wind Master of Wind
  • Serenity Ascension
  • Epiphany Desert Shroud
  • Relentless Assault
  • Seize the Initiative
  • Harmony
  • Beacon of Ytar

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Taeguk
    • Legacy of Dreams

Kanai's Cube

  • Balance
  • Lefebvre's Soliloquy
  • Unity

Here we have a new and unique Legacy of Dreams build I created for Tempest Rush - Flurry in Diablo 3, Season 19! The build has several layers of defense such as Unity, Lefebvre's, Aquila, Mantle of Channeling, Epiphany, Serenity & the LoD damage reduction per ancient equipped. You can melt gr 110 without full augments. In the video I only have 3 augments. Enjoy!


Notes:

I just have resource cost reduction on 1 weapon, no where else, as your hexing pants increases resource generation.


Blinding flash + Laws of Seph will keep your spirit topped up due to it's short cooldown so you can use a diamond over topaz in helm!


Aquila for channelling pylon + Flavour of Time increased duration is decent. Nothing better in this slot!


For group, you can wear Stone of Jordan and cube Zodiac!


Use the better of your Mantle of Chanelling & Lefebvre's Soliloquy & cube the other!


Remember the Balance effect is 100% crit chance when Tempest Rush hits 3 or less enemies so prioritise % elemental/skill/critical damage over critical hit chance for starters!


If you choose to wear Hellfire Amulet as in video below, go for momentum passive as 5th! Squirt's is good for lower grs around 100 but might kill you if pushing! Flavour of Time is a solid all round pick.


You can use any boots but Ice Climbers are recommended for the freeze immunity as that can interrupt flurry stacks!


AHK Macro (See description in youtube video below)


#SingleInstance Force#SingleInstance Force
`::If (Toggle = ""){SetTimer, Loop1, 1SetTimer, Loop2, 5400SetTimer, Loop3, 1SetTimer, Loop4, 1}Else PauseIf (Toggle := !Toggle){ Gosub, Loop3 Sleep 200 Gosub, Loop1 Sleep 200 Gosub, Loop2 Sleep 200 Gosub, Loop4 Sleep 200}return
F1::Reload
Loop1:Send, 1 ; Sends 1return
Loop2:Send, 2 ; Sends 2return
Loop3:Send, 3 ; Sends 3return
Loop4:Send, 4 ; Sends 4return

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Chance
Critical Hit Damage
Cooldown Reduction
Attack Speed

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide

MY YOUTUBE CHANNEL >>> https://youtu.be/j5pfTl3hbmg


AHK Macro:


#SingleInstance Force#SingleInstance Force
`::If (Toggle = ""){SetTimer, Loop1, 1SetTimer, Loop2, 5400SetTimer, Loop3, 1SetTimer, Loop4, 1}Else PauseIf (Toggle := !Toggle){ Gosub, Loop3 Sleep 200 Gosub, Loop1 Sleep 200 Gosub, Loop2 Sleep 200 Gosub, Loop4 Sleep 200}return
F1::Reload
Loop1:Send, 1 ; Sends 1return
Loop2:Send, 2 ; Sends 2return
Loop3:Send, 3 ; Sends 3return
Loop4:Send, 4 ; Sends 4return