Build Guide
Solo
GR-pushing
Speed-farming
Gems:
Head: Sunwoko set: Topaz (Resource cost reduction)
Head: Justice set: Diamond (Cooldown reduction)
Chest: Emerald (damage) / Diamond (toughness)
Weapon: Emerald
Skill options:
Cyclone strike (soothing breeze) <-> Cyclone strike (wall of wind)
Serentiy (Ascension - defense) .vs. Cyclone strike (soothing breeze - offense)
Seize the initiative <-> Momentum / fleet Footed
Relentless assault <-> Near Death Experience
Justice set: Dashing Strike (Way of the Falling Star) vs. Blinding Flash (Faith in the light)
Gear options:
Zodiac ring vs Unity Ring (also on follower)
Kanaai cube: Mantle of Channeling .vs. Nemesis bracers (farming) .vs. Lefebrvre's Solilquy .vs. Stone Gauntlets
Lefebvre's Soliloquy -> No hexing pants , replace with Sunwoko's Leggings (take the best of Lefebvre's Soliloquy and Mantle of channeling - one in gear slot, one in cube)
Follower:
Enchantress
- Smoking Thurible: she cannot die
- Oculus + Wyrdward ring
- Overwhelming desire -> Charm + 35% increased damage
- Thunderfury, Blessed blade of the windseeker
- Don't select any LVL 15 skills, Powered Armor, Erosion, Focused Mind
CDR vs RCR:
minimum 47% CDR: one CDR roll on gear (the Zodiac ring) + Beacon of Ytar + Cpt. Crimson CDR set bonus +10% CDR Paragon levels.
Remaining utility roll slots on Resouce Cost Reduction: shoulders, gloves, Topas in in helm), reaching 45%+ RCR (50% optimal)
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Cooldown Reduction |
Critical Hit Damage |
Critical Hit Chance |
Attack Speed |
Resist All |
Life |
Armor |
Life Regeneration |
Resource Cost Reduction |
Area Damage |
Life on Hit |
Gold Find |
Solo
GR-pushing
Speed-farming
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