Skills
-
Cyclone Strike Wall of Wind
- Cyclone Strike
Cost: 50 Spirit
Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.- Wall of Wind
Enemies are Frozen for 1.5 seconds after being pulled in.
Cyclone Strike's damage turns into Cold. -
Tempest Rush Electric Field
- Tempest Rush
Cost: 30 Spirit
Charge directly through your enemies, dealing 390% weapon damage while running.- Electric Field
Enemies within 20 yards take an additional 135% weapon damage as Lightning every second.
Tempest Rush's damage turns into Lightning. -
Epiphany Desert Shroud
- Epiphany
Cooldown: 60 seconds
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.- Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
-
Sweeping Wind Master of Wind
- Sweeping Wind
Cost: 75 Spirit
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.- Master of Wind
While your vortex is at 3 or more stacks, enemies damaged by Sweeping Wind for 3 consecutive seconds are Frozen for 2 seconds.
Enemies cannot be frozen by Sweeping Wind more than once every 3 seconds.
Sweeping Wind's damage turns into Cold. -
Dashing Strike Way of the Falling Star
- Dashing Strike
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.- Way of the Falling Star
Gain 20% increased movement speed for 4 seconds after using Dashing Strike.
Dashing Strike's damage turns into Holy. -
Mantra of Conviction Annihilation
- Mantra of Conviction
Cost: 50 Spirit
Active: Damage bonus is increased to 16% for 3 seconds.
Passive: Enemies within 30 yards of you take 8% increased damage.
Only one Mantra may be active at a time.- Annihilation
Passive: Killing an enemy that is affected by Mantra of Conviction grants you and your allies 30% increased movement speed for 3 seconds.
-
Fleet Footed
- Fleet Footed
Increase movement speed by 10%.
-
Harmony
- Harmony
40% of your single elemental resistances from items instead increases your resistance to all elements.
-
Beacon of Ytar
- Beacon of Ytar
Reduce all cooldowns by 20%.
-
Momentum
- Momentum
Moving 25 yards increases your damage by 20% for 6 seconds.
Items
-
- Decree of Justice
Set Helm- 21 - 24 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
-
- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
-
- Mirrors of Justice
Set Shoulders- 59 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
-
- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
-
- The Flavor of Time
Legendary Amulet- Primary Stats
-
- Reduces cooldown of all skills by 4 - 7%.
- +10 - 12% Movement Speed
- Secondary Stats
-
- Pylon effects last twice as long.
- + 4 Random Magic Properties
-
- Lamellars of Justice
Set Chest Armor- 51 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
-
- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
-
- Cesar's Memento
Legendary Bracers- 8 - 10 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Secondary Stats
-
- Enemies take 600 - 800% increased damage from your Tempest Rush for 5 seconds after you hit them with a Blind, Freeze, or Stun.
- + 3 Random Magic Properties
-
- Bazubands of Justice
Set Gloves- 42 - 55 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
-
- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
-
- Goldwrap
Legendary Belt- Primary Stats
-
- +3 Random Magic Properties
- Secondary Stats
-
- +9–10% Extra Gold from Monsters
- On gold pickup: Gain armor for 5 seconds equal to the amount picked up.
- One of 3 Magic Properties (varies)
-
+18–23 Dexterity
-
+18–23 Strength
-
+18–23 Intelligence
-
- Mountains of Justice
Set Pants- 33 - 38 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
-
- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
-
- Weaves of Justice
Set Boots- 30 - 35 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
-
- Patterns of Justice
- Decree of Justice
- Mirrors of Justice
- Lamellars of Justice
- Mountains of Justice
- Weaves of Justice
- Bazubands of Justice
- (2) Set: Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
- (4) Set: Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
- (6) Set: Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 15000%.
- + 4 Random Magic Properties
-
- Unity
Legendary Ring- Primary Stats
-
- Critical Hit Chance Increased by 4.5–6.0%
- Increases damage against elites by 12.0–15.0%
- +2 Random Magic Properties
- Secondary Stats
-
- All damage taken is split between wearers of this item.
- One of 3 Magic Properties (varies)
-
+220–349 Dexterity
-
+220–349 Strength
-
+220–349 Intelligence
-
- Obsidian Ring of the Zodiac
Legendary Ring- Primary Stats
-
- Ignores Durability Loss
- Reduces cooldown of all skills by 4 - 7%.
- Attack Speed Increased by 5 - 6%
- Critical Hit Chance Increased by 4.5 - 6%
- Reduces all resource costs by 5 - 7%.
- Secondary Stats
-
- Reduce the remaining cooldown of one of your skills by 1 second when you hit with a resource-spending attack.
- + 1 Random Magic Properties
-
- Won Khim Lau
Legendary Fist Weapon- 210 Damage Per Second
- Primary Stats
-
- +626 - 750 Dexterity
- Secondary Stats
-
- Lightning skills deal 15 - 25% more damage.
- Hitting with Tempest Rush will activate Cyclone Strike, and both skills deal 500 - 600% increased damage.
- One of 7 Magic Properties (varies)
-
+(1199 - 1490) Physical Damage
-
+(1199 - 1490) Fire Damage
-
+(1199 - 1490) Lightning Damage
-
+(1199 - 1490) Cold Damage
-
+(1199 - 1490) Poison Damage
-
+(1199 - 1490) Arcane Damage
-
+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
-
- Vengeful Wind
Legendary Fist Weapon- 7 Damage Per Second
- Primary Stats
-
- +626 - 750 Dexterity
- Secondary Stats
-
- Increases the maximum stack count of Sweeping Wind by 10 and increases the damage by 600 - 800%.
- One of 7 Magic Properties (varies)
-
+(1199 - 1490) Physical Damage
-
+(1199 - 1490) Fire Damage
-
+(1199 - 1490) Lightning Damage
-
+(1199 - 1490) Cold Damage
-
+(1199 - 1490) Poison Damage
-
+(1199 - 1490) Arcane Damage
-
+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
-
Head
- Decree of Justice
- Stat Priority: CHC Dex Vit
-
Shoulders
- Mirrors of Justice
- Stat Priority: CDR Dex Vit
-
Amulet
- The Flavor of Time
- Stat Priority: CHC CHD CDR Lightning %
-
Torso
- Lamellars of Justice
- Stat Priority: Dex Vit Life
-
Wrists
- Cesar's Memento
- Stat Priority: Dex CHC Lightning % Vit
-
Hands
- Bazubands of Justice
- Stat Priority: Dex CHC CHD AS
-
Waist
-
Legs
- Mountains of Justice
- Stat Priority: Dex Vit
-
Feet
- Weaves of Justice
- Stat Priority: Dex Skill: TR MS Vit
-
Rings
- Unity
- Obsidian Ring of the Zodiac
- Avarice Band
- Stat Priority: CHC CHD Dex
-
Weapon
- Won Khim Lau
- Stat Priority: CDR Dmg % AD
-
Offhand
- Vengeful Wind
- Stat Priority: CDR Dmg % AD
-
Legendary Gems
-
Boon of the Hoarder
- Boon of the Hoarder
Gem- Primary Stats
-
- 25.0% chance on killing an enemy to cause an explosion of gold.
- Gain 30% increased movement speed for 2 seconds after picking up gold. (Requires Rank 25)
-
Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
-
- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
-
Taeguk
- Taeguk
Gem- Primary Stats
-
- Gain 2.00% increased damage for 1.5 seconds when you spend resource on a channeled skill. This effect stacks up to 10 times.
- Gain 2.0% increased Armor for every stack. (Requires Rank 25)
-
Boon of the Hoarder
Kanai's Cube
-
- Balance
Legendary Daibo- 45.1 Damage Per Second
- Primary Stats
-
- +946 - 1125 Dexterity
- Secondary Stats
-
- The damage of Tempest Rush is increased by 450 - 600% and when your Tempest Rush hits 3 or fewer enemies, it gains 100% Critical Hit Chance.
- One of 7 Magic Properties (varies)
-
+(1439 - 1788) Physical Damage
-
+(1439 - 1788) Fire Damage
-
+(1439 - 1788) Lightning Damage
-
+(1439 - 1788) Cold Damage
-
+(1439 - 1788) Poison Damage
-
+(1439 - 1788) Arcane Damage
-
+(1439 - 1788) Holy Damage
- + 3 Random Magic Properties
-
- Nemesis Bracers
Legendary Bracers- 8 - 10 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
-
- Shrines and Pylons will spawn an enemy champion.
- + 4 Random Magic Properties
-
- Avarice Band
Legendary Ring- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- +29 - 31% Extra Gold from Monsters
- Secondary Stats
-
- Each time you pick up gold, increase your Gold and Health Pickup radius by 1 yard for 10 seconds, stacking up to 30 times.
- + 2 Random Magic Properties
Extremely fast Torment 16 Justice Build!
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Critical Hit Chance |
Cooldown Reduction |
Attack Speed |
Critical Hit Damage |
Life |
Resist All |
Armor |
Life Regeneration |
Area Damage |
Life on Hit |
Gold Find |
Resource Cost Reduction |
Thanks for the Build, found this by pure chance. Was running a WW Barb, fun, got to GR102 at it currently stands. But this, this is something else entirely. Even with my WW never could beat the 2 minute mark, first try with Monk smashed it . I have a 144Hz Screen and i was still getting the occasional bit of tearing, ii was moving that fast :), For DB's and chill time I'll prob use my WW Barb, but for key farming, this will be my go to choice. Thanks again.
thanks for the build, what to use in group play instead of Unity?
With the goldwrap and a nice hoarder gem you don't even need a unity for speedfarming in TXVI.
You can the swap it to a rechel's larceny to increase your speed even more