Active: Your mystic ally has its damage increased by 50% for 10 seconds.
Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.
Fire Ally
Active: Your mystic ally splits into 5 allies that explode for 480% weapon damage as Fire.
Passive: A mystic ally fights by your side that increases your damage by 10%.
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
While you have no set bonuses equipped every legendary item you have equipped increases your damage dealt by 3.75% and reduces your damage taken by 2%.
Kanai's Cube
Incense Torch of the Grand Temple
Legendary Daibo
359.15 Damage Per Second
Primary Stats
+946 - 1125 Dexterity
Secondary Stats
Reduces the Spirit cost of Wave of Light by 50% and increases its damage by 450 - 550%.
One of 7 Magic Properties (varies)
+(1439 - 1788) Physical Damage
+(1439 - 1788) Fire Damage
+(1439 - 1788) Lightning Damage
+(1439 - 1788) Cold Damage
+(1439 - 1788) Poison Damage
+(1439 - 1788) Arcane Damage
+(1439 - 1788) Holy Damage
+ 3 Random Magic Properties
Incense Torch of the Grand Temple
Spirit Guards
Legendary Bracers
8 - 10 Armor
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Critical Hit Chance Increased by 4.5 - 6%
Secondary Stats
Your Spirit Generators reduce your damage taken by 45 - 60% for 3 seconds.
+ 3 Random Magic Properties
Spirit Guards
Convention of Elements
Legendary Ring
Primary Stats
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Critical Hit Chance Increased by 4.5 - 6%
Sockets (1)
Secondary Stats
Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
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