zMonk for 135-150+++ (S18/NS)

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  • Crippling Wave Tsunami
  • Deadly Reach Piercing Trident
  • Epiphany Soothing Mist
  • Breath of Heaven Zephyr
  • Mantra of Healing Time of Need
  • Inner Sanctuary Temple of Protection
  • Beacon of Ytar
  • Unity
  • Seize the Initiative
  • Resolve


More Details
  • Legendary Gems

    • Gem of Efficacious Toxin
    • Gogok of Swiftness
    • Iceblink

Kanai's Cube

  • Flying Dragon
  • Illusory Boots
  • The Flavor of Time

If you don't understand what some of these words mean your first stop should be:

Paragon Priorities


Movement Speed
Primary Stat
Maximum Resource


Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage


Resist All
Life Regeneration


Resource Cost Reduction
Life on Hit
Gold Find
Area Damage

Up to Paragon 800 alocate the points accordingly, but do not put any points into CHC/CHD or AreaDamage ( Less dmg from you means less Lag for the Grp !!) , then just dump the next ones equally into dex and vit (whatever gives more toughness [visit d3planner.com or use trial & error to figure it out]) .

!! This setup will require high paragon to survive unless you sacrifice some thing for more toughness !!!

-suggestion: switch Illusory boots for Spirit-Guards for survivability at season start.

Build Guide

Here i have for you the updated Version of the Support-Monk Meta Build for Season 18 or NS after the patch arrives.

Usefull Changes in S18:

  • Captains Set gives 20% CDR & RCR and reduced Dmg for each %RCR
  • The Flavor of Time Amulet doubles GR-Shrine duration (aka now invincible with Shield-/ or CDR/RCR-shrine and max 2.97 aps with AS- shrine)

Items & Cube:

  • we drop Spirit-Guards (60% DR for 3 sek) in favor of 2p Captains Set, bc we can get permanent 68% up to 83% Dmg Reduction with Max RCR rolls and Season Buff
  • Shoulders are now a free slot to choose any item, but Corruption has build in Globes and GlobeRadius, which makes it easier to get with CDR & RCR roll
  • !!! Corruption can only roll up to 29k Globes instead of the 38k on the others => lategame requires a switch to Act1 Bounty Shoulders for another Cheat Death proc !!!

  • Illusory Boots move now in the Cube to replace the Spirit-Guards and make room for Captains Boots
  • Belt/Boots and Legs are interchangeable between 2 Cap & 1 Inna setitems (Inna rolls with AR always but Cap can be crafted)
  • the Chest now has to be Inna's again (replaceing Borns / Aquilla)
  • Both Weapons now also need RCR so remove the Dmg-Range off of them ( or mainstat if weapons temporary or got no mats at start)
  • Same for the Amulet and Gloves.
  • 200k Globes you should at least have (230k if you get it on everything)!

Skills & Passives:

  • Near Death Experience now can be dropped in favor of better Flavor of Time, otherwise cube that Amu and take a Hellfire and NDE as 5th passive


  • Gogok (to lvl 150) | Toxin | Iceblink (!! Do not level the last two further then lvl 25!!)
  • Helmet: Flawless Royal Topaz/ Diamond (12.5 RCR/CDR [x2 with Leorics])
  • Armor: Flawless Royal Diamonds (75 AR each)



  • Sanctuary under the wiz at all times ! (Advanced Micro: move to oculus rings and make a carpet of Sancs for the wiz)
  • hold Epiphany on CD
  • Spam BOH and Mantra like crazy (Numlock/Macro recommended)
  • hold down Tsunami for max heal in trashclear stage
  • heal is not infinite => too much dmg will kill you (Guardians are rip without Star of Azkaranth / same goes for 5+ Lasers )


  • at boss switch to Trident and listen to what the Bosskiller tells you to do !!
  • learn the different Bosses and what you need to do for each of them. (special cases require specific movement & position!!)
  • tldr: Boss needs to hit Skelletons ( either stand right by them if Boss teleports or behind them (force standstill & trident him from afar)
  • tldr 2: hope you don't get Bone Warlock ... profit =)

Ideal Stats:

relevant Numbers as well es different Variations (different Names bottom left of the page!) of the Build can be looked up here: