Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Ahavarion, Spear of Lycander
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Aquila Cuirass
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Briggs' Wrath
This setup can be used with both a bonk or a barb as the second support, preferably a monk.
If running with a monk, just follow the itemization as listed above.
If running with a barb, swap this as following;
Hands: Gloves of Worship -> Pestilence Gloves
Chest: Pestilence Chest -> Aquila Cuirass (Grab Nemesis Bracers in cube if running with a barb, since barb dont have slot piece to grab it)
Legendary Gem: Invigorating Gemstone -> Iceblink (Barb have IP for us, so we wont get hard CC'ed)
Amulet slot is pretty open. If you choose to craft a HF Neck, Stand Alone is the passive to go with.
You can optionally swap Bone Spear to Death Nova w/ Blood Nova rune for more frequent procs on Blood is Power.
Diamonds In head, chest and pants. Gem of Ease in weapon.
Aim for around 69< CDR, when just standing in town. More is of course better.
Paragon Priorities
Core
Movement Speed
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Vitality
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Primary Stat
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Maximum Resource
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Offense
Cooldown Reduction
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Attack Speed
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Critical Hit Chance
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Critical Hit Damage
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Defense
Life
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Armor
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Resist All
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Life Regeneration
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Utility
Life on Hit
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Resource Cost Reduction
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Gold Find
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Area Damage
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Core
Max out Movement Speed first of all, if you happen to roll MS on your boots, remember to count that in aswell.
Rest goes into Vitality, optionally put som into vitality for more all res.
Offense
Cooldown Reduction is a MASSIVE stat in this build, and therefore this is the priority. Attack Speed just helps you keep the buffs up.
Crit dosn't matter as we arent the damage dealers.
Defense
Life is priority, Armor and All Resistance is what you prefer. Life Regen as filler.
Utility
Life on Hit as this is the only thing that helps this build.
DONT, ABSOLUTELY DONT, PUT YOUR POINTS INTO AREA DAMAGE, AS IT WILL LAG OUT GAMES PRETTY OFTEN.
Build Guide
The role of the zNec in this group is to play as the Barb normally would do. Stay with the Wizards. Pick up the globes that you spawn. Win.
As zNec we provide the juicy 100% CHC the Wizards love and we provide the frailty, which spares the wizards for a pair of seconds each elite.
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