Rating
+2

Divine T13 LoN wiz

Regular
Hybrid
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Skills

  • Magic Weapon Force Weapon
  • Familiar Arcanot
  • Diamond Skin Sleek Shell
  • Ice Armor Frozen Storm
  • Teleport Calamity
  • Archon Teleport
  • Glass Cannon
  • Illusionist
  • Evocation
  • Audacity

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Boon of the Hoarder
    • Pain Enhancer

Kanai's Cube

  • Mad Monarch's Scepter
  • Krelm's Buff Belt
  • Avarice Band

The Mad Monarch Scepter procs pretty often and deals enough damage for t13 with the LoN buff, 30 yards radius is a lot
Rest of damage is delt by Archon's skill arcane blast and the ice armor frozen storm (elites/trashes is meant to die as you pass them by, you don't need to stop to attack)
Swami and Fazula for damage buff
Gloves of worship interesting advantage
Cosmic strand to avoid the internal 1s cooldown of teleport (particularly during archon phase)
Physical as elemental damage because of pain enhancer (not sure if it applies though)

Paragon Priorities

Core

Primary Stat
Vitality
Movement Speed
Maximum Resource

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

Easy and fast can also handle bounties
If you play solo keyfarm you can also tp for closing while RG gets killed by ice armor (RG may die even if you are in town because of the pain enhancer gem)

Tested with 0 intelligence points in paragons (150 pain enhancer/trapped though) works perfectly fine