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Cooldown: 30 secondsReduce all damage taken by 50% and gain Immunity to all control-impairing effects for 5 seconds.
While Ignore Pain is active, gain 5364 Life per Fury spent.
Cost: 20 FuryCall forth a massive hammer to smash enemies directly in front of you for 535% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Smash for 640% weapon damage as Fire.
Cost: 1 ChargeGenerate: 15 FuryRush forward knocking back and dealing 600% weapon damage to enemies along your path.You gain a charge every 10 seconds and can have up to 1 charge stored at a time.
Recharge time is reduced by 2 seconds for every enemy hit. This effect can reduce the recharge time by up to 10 seconds.
Cooldown: 120 secondsEnter a berserker rage which raises several attributes for 20 seconds. Critical Hit Chance: 10% Attack Speed: 25% Dodge Chance: 20% Movement Speed: 20%
While active, gain 50% increased damage.
Generate: 15 FuryCooldown: 10 secondsShout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Enemies instead take 25% increased damage for 6 seconds.
Cost: 20 FuryEnter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.
Deal damage equal to 20% of your recent Critical Hits to enemies within 20 yards every 1 second.
You deal 25% additional damage while near maximum Fury.
Fatal damage instead reduces you to 15% Life. For 3 seconds afterward, you take 95% reduced damage and are immune to all control-impairing effects.This effect may occur once every 60 seconds.
Reduce the cooldowns of your: Earthquake by 15 seconds. Call of the Ancients by 30 seconds. Wrath of the Berserker by 30 seconds.
You deal 40% additional damage to enemies below 30% health.
+18–26 Dexterity
+18–26 Strength
+18–26 Intelligence
+24–29 Dexterity
+24–29 Strength
+24–29 Intelligence
+626–750 Intelligence
+626–750 Dexterity
+626–750 Strength
+49–60 Dexterity
+49–60 Strength
+49–60 Intelligence
+18–23 Dexterity
+18–23 Strength
+18–23 Intelligence
+(132 - 308) Physical Damage
+(132 - 308) Fire Damage
+(132 - 308) Lightning Damage
+(132 - 308) Cold Damage
+(132 - 308) Poison Damage
+(132 - 308) Arcane Damage
+(132 - 308) Holy Damage
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