Rating
+3

Patch 2.6.4 Season 16 RRoG Multishot Build GR100+ EASY

Seasonal
Hybrid
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Skills

  • Evasive Fire Focus
  • Multishot Arsenal
  • Companion Wolf Companion
  • Preparation Invigoration
  • Vault Trail of Cinders
  • Vengeance Seethe
  • Ballistics
  • Ambush
  • Cull the Weak
  • Thrill of the Hunt

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Bane of the Trapped
    • Zei's Stone of Vengeance

Kanai's Cube

  • Dawn
  • Cindercoat
  • Convention of Elements

This is the build i used while pushing GRs in the 2.6.4 PTR note this will only work with a RRoG equipped or for the duration of season 16.

so for the armor i tested a few different varients and with this build I was able to push 100+ with hardly any ancient items with Visage of Gune equipped and Cindercoat in the cube but you can equip which ever you get a better roll on and cube the other. If you want to go full glass cannon you could always take mage fist over VoG for more Damage potential or you could cube VoG and drop the cinder coat if resource isnt an issue for you.

Diamonds in all armor slots unless once again you want to go full glass cannon then go diamond in the helm and emeralds everywhere else.

Try to get CD on at least 3 items to maximize vengeance uptime (i believe 40% with dawn in the cube will allow for perma vengeance) but dont sacrifice CHC or CHD for it. i prefer to go CHC>CHD>CDR and if you can fit some attack speed or area damage in go for it.


for the jewlery you could always got Focus and Restraint with a CoE in the cube and a stat stick for an amulet but i am never lucky enough to get either dropped with a good roll so i always run back to the endless walk set with CoE and Elusive ring.Unity is also a viable option if you want more toughness just swap out the Elusive ring for a Unity.


im sure the explanation needs a little help but this is my first crack at this. hope you enjoy.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide