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GR80+ Skeltal Mage

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Skills

  • Bone Spikes Sudden Impact
  • Skeletal Mage Singularity
  • Simulacrum Reservoir
  • Command Skeletons Frenzy
  • Frailty Scent of Blood
  • Devour Devouring Aura
  • Extended Servitude
  • Final Service
  • Overwhelming Essence
  • Life from Death

Items

More Details
  • Legendary Gems

    • Enforcer
    • Bane of the Trapped
    • Zei's Stone of Vengeance

Kanai's Cube

  • Reilena's Shadowhook
  • Tasker and Theo
  • Circle of Nailuj's Evol

Helm Gem: Flawless Royal Diamond

Damage Body gems: Flawless Royal Topaz

Toughness Body Gems: Flawless Royal Rubies

Weapon Gem: Flawless Royal Emerald


Season 16 PTR options

With the new RoRG season theme incoming we can ditch one of the Rathma pieces in favour of more utility! here are the (partially) viable options you should consider:


- Requiem Cereplate - Chest slot

"Devour restores an additional 85% Essence and Life. In addition, when Devour restores Essence or Life above your maximum, the excess is granted over 3 seconds."

More resources = more skeletal mages = more dps = more grifts per hour = more loot


- Bryner's Journey - Boot slot

"Attacking with Bone Spikes has a 25% chance to cast a Bone Nova at the target location"

Least valuable option, We don't have Bone Nova active so we don't get any benefits from any of the runes, Only slightly more DPS when you're building resource. Basically worthless.


- Steuart's Greaves - Boot slot

"You gain 45% increased movement speed for 10 seconds after using Blood Rush."

Only really useful if you ditch Simulacrum for Blood Rush, usable for speed clears on low rifts (boosting seasonal characters)

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Critical Hit Damage
Critical Hit Chance
Attack Speed
Cooldown Reduction

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

gr80

GR80 completed @ 643 paragon