Rating
+2

[2.6.1] (TXIII) Multishot Arsenal Displacement

Seasonal
Hybrid
BBCode Link
Edit

Skills

  • Companion Boar Companion
  • Multishot Arsenal
  • Shadow Power Shadow Glide
  • Smoke Screen Displacement
  • Preparation Invigoration
  • Vengeance Dark Heart
  • Ambush
  • Ballistics
  • Tactical Advantage
  • Blood Vengeance

Items

More Details
  • Legendary Gems

    • Zei's Stone of Vengeance
    • Gogok of Swiftness
    • Boon of the Hoarder

Kanai's Cube

  • Dawn
  • Warzechian Armguards
  • Ring of Royal Grandeur

https://www.d3planner.com/528085297

D3planner lists Optimized configuration, early season alternate config, and some alternate swaps.

  • Head: DEX / Multishot% / CHC / Socket (Diamond)
  • Shoulder: DEX / VIT / RCR** or +AR / CDR*
  • Amulet: Fire% / CHC / CHD / Socket
  • Chest: DEX/ VIT / +Hatred Regen / Sockets (Emerald or Diamond) / +Max Discipline
  • Gloves: AS* or DEX / RCR* / CHC / CHD
  • Bracer: Fire% / DEX / VIT / CHC
  • Belt: DEX / VIT / +AR / Life%
  • Legs: DEX / VIT / +AR / Sockets (Diamond or Emerald)
  • Feet: DEX / VIT / +AR / Multishot%
  • Ring1: Fire% / RCR* / EliteDmg% / Socket / +Max Discipline
  • Ring2: AS* / CHC / CHD / Socket
  • Weapon: %Dmg / DEX / AS / Socket (Emerald) / +Max Discipline / Note: Item rolls with 40-50% RCR default.
  • Offhand: DEX / AS / CHC / Multishot% or RCR* / +Hatred Regen / +Max Discipline

  • *CDR, RCR, AS: Note that CDR and RCR are interchangeable between shoulder, gloves, rings, quiver positions, and AS affixes are configurable between rings and gloves.
  • **While dual CDR / RCR shoulder would be preferred, this is not required unless you have a very poorly rolled Yang's. More on this below.

  • Favorable secondary affixes: +Max discipline, +Gold%, +Life per Kill, +Healing on health globe pickup
  • Which Gems for Chest / Pants? If early season and running Goldwrap, I'd go with full Emeralds. Mid to Late season, I'd sub in at least some Diamonds, perhaps full Diamond.

  • Hellfire amulet preference:
  • Awareness
  • Steady Aim

  • Hellfire alternates:
  • Perfectionist
  • Hot Pursuit
  • Archery

  • CDR*: One affix on shoulder, gloves, rings, or quiver required.
  • CDR: Minimum: 37.07% (Including Gogok) / 25.97% (not including Gogok stacks)
  • CDR: Max Recommended: 38.42% (Including Gogok) / 27.55% (not including Gogok stacks)

  • RCR*: 3-4 affixes on shoulder, gloves, rings, or quiver required.
  • RCR: Recommended: 75% - Note that this is near perfect. This will require either:
  • a 49%+ Yangs with 3 perfect RCR gear pieces, or
  • a 45%+ RCR Yangs with 4 perfect RCR gear pieces (sub Multishot% skill damage on quiver for RCR, wear quad gloves with AS/RCR, and shoulders with dual CDR / RCR).

  • AS: Bow + Quiver + 2 perfect AS affixes between rings / gloves. These need to be perfect to hit the 16 FPA breakpoint (including Gogok).
  • A 19% or higher dead man's legacy will be required if you plan to group, however if solo, you can opt for the enchantress (+3% AS), which would give more leeway, allowing as low as a 16% Dead man's legacy.
  • The only reason I'm using Templar in the video (since my DML is 18%) is because I'm already down a breakpoint from missing one of the AS affixes. If I had an additional perfect AS affix on ring or glove, I'd be running with Enchantress.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Resource Cost Reduction
Life on Hit
Gold Find
Area Damage

Build Guide

Video Guide included:

  • 00:00 - TXII - SwampSpiderCave
  • 01:27 - Guide
  • 09:41 - TXII - Battlefields
  • 11:10 - Test Gear / Setup
  • 11:58 - TXII - CaveSands
  • 13:31 - TXII - KeepsWoods
  • 15:02 - TXII - InfernoRainbow
  • 16:51 - TXII - KeepsKeeps
  • 18:22 - TXII - KeepsShortInferno
  • 20:00 - TXII - ShroudedMoorsCaveSwamp

-----

UE Multishot Arsenal with a focus on nephalem rifting (Keys, Pools, etc.). This build can clear extremely efficiently due to the high movement, large pickup, screen covering attack and homing rockets. This variation adds in a few things: High emphasis on Smoke screen (Displacement), High AS, and higher base Defense via Boar and Dark Heart. This means we can opt to swap out the belt for something other than Goldwrap if preferred. =)

Note: It will take time and effort for this configuration to be efficient at T13. You will have to farm at T12 until geared up more (paragon / augments, etc).

Preferred 5th passives: Awareness ~= Steady Aim > Perfectionist > Hot Pursuit > Archery.

Look for items with secondary: Gold%.

Use Force move to move around. I use scripting for this particular build. Listed in the post linked there is the exact script used.

Tip: if you get stuck in the middle of a Nemesis spawn, use the boar companion to taunt. This will give you enough time kill and break free.

-----

About Gogok

Gogok feels like a necessary evil for this build. While it can be difficult at times to keep Gogok up, and annoying if Gogok is down when you have to cast Vengeance (such as at the beginning of the rift), the CDR granted makes room for even more AS and RCR affixes on gear. This both increases the speed of attack and damage we put out (more discipline saved translates to more damage). This makes the build travel smoother and clear quicker. It feels great to play.

-----

Alternates:

  • Bane of the Powerful (early season this gem will be better than Zei, after Zei is leveled up significantly, it surpasses Bane of the Powerful)
  • Seethe (good early season alternate, as those +Hatred Mods can be hard to come by earlier on, great to use in combination with Goldwrap)
  • Goldwrap (great for defense)
  • Harrington's Waistguard (Multiplier would be great for getting to T13 earlier in season, usually not my preference though)
  • Bat Companion (lowers defense but makes up some +Hatred regen and on use Hatred recovery)
  • Gloves of Worship (good for longer sessions. Replace Warzechian armguards)
  • Eye of Etlich or a well rolled Flavor of time (or any well rolled amulet) can be used until you can farm an adequate Hellfire amulet.

-----

Changelog:

  • EDIT (10/20/2018): replaced D3planner link. Had a low AS 18% affix on one of the quivers on the save. Updated for 20%.