Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Odyssey's End
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Leoric's Crown
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Elusive Ring
Paragon Priorities
Core
Vitality
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Movement Speed
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Maximum Resource
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Primary Stat
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Offense
Attack Speed
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Cooldown Reduction
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Critical Hit Chance
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Critical Hit Damage
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Defense
Resist All
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Life
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Life Regeneration
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Armor
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Utility
Resource Cost Reduction
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Life on Hit
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Gold Find
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Area Damage
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This build requires zero Para in Dex or Area Damage. I left AD at zero just because it's one less thing for the processor to calculate. If you have freezing issues in game, zeroing AD may help.
Build Guide
My quest to build a ZDH started with the find of a Primal HF and Yangs that were pretty much worthless for anything else. A tweak here and a tweak there ended up with this K'mar build. I don't yet have optimum gear, but do have about 2.4 billion toughness, 2.4 AS, 59% RCR, and a 22 yard pick up radius.
Initial testing is promising, I'll write a more in-depth guide when I see how far I can push this.
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