Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Increase damage against enemies under the effects of control-impairing effects by15.00%.
Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
Kanai's Cube
Bloodtide Blade
Legendary Two-Handed Scythe
1687.4 Damage Per Second
Secondary Stats
Death Nova deals 80 - 100% increased damage for every enemy within 25 yards.
One of 2 Magic Properties (varies)
+66 - 132 Minimum Damage
+88 - 176 Maximum Damage
+ 2 Random Magic Properties
Bloodtide Blade
Steuart's Greaves
Legendary Boots
30 - 35 Armor
Primary Stats
+8 - 9% Movement Speed
Secondary Stats
You gain 75 - 100% increased movement speed for 10 seconds after using Blood Rush.
+ 4 Random Magic Properties
Steuart's Greaves
Convention of Elements
Legendary Ring
Primary Stats
Critical Hit Chance Increased by 3.5%
Sockets (1)
Secondary Stats
Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
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