Rating
+1

Rapid Sentry Rockets

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Hybrid
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Items

  • Head

    • Stat Priority: None
  • Shoulders

    • Stat Priority: None
  • Amulet

    • Stat Priority: None
  • Torso

    • Stat Priority: None
  • Wrists

    • Stat Priority: None
  • Hands

    • Stat Priority: None
  • Waist

    • Stat Priority: None
  • Legs

    • Stat Priority: None
  • Feet

    • Stat Priority: None
  • Rings

    • Stat Priority: None
  • Weapon

    • Stat Priority: None
  • Offhand

    • Stat Priority: None

Paragon Priorities

Core

Primary Stat
Vitality
Movement Speed
Maximum Resource

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

This is my build on the 360, so I don't have access to all the new patches. This is my go-to build, I love the rockets in the rapid fire, and I'm looking for any further advice with this. It's gotten me through torment II pretty well, though I feel like I could do so much better if I tweaked with it a little more. I have no sets in mind, or equipment really at all, just focus on Sentry and Rapid Fire percent damage?


Vault would be used effectively to constantly circle enemies and set down your needed sentries. Preparation is set like that to make sure you never fully use all of your discipline. The companion is just for added General defense. Entangling shot, obviously used for slowing the front line, and added hatred regeneration. I have a lot of fun with this build, but I want to know how to take on the higher torment levels (especially without straying from this moveset too far).