Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Basically it's stacking as many defensive buffs and cooldown reduction it can, while using corpse lance + Land of the Dead to chew threw enemies. Flesh golem is there to provide extra corpses during LotD cooldown, and Army of the Dead is there for some extra dps when LotD is on cooldown.
Paragon Priorities
Core
Primary Stat
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Vitality
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Movement Speed
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Maximum Resource
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Offense
Attack Speed
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Cooldown Reduction
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Critical Hit Chance
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Critical Hit Damage
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Defense
Life
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Armor
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Resist All
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Life Regeneration
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Utility
Area Damage
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Resource Cost Reduction
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Life on Hit
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Gold Find
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Pretty simple, just dump into primary stat. You don't use resource, and you are always healing
Cooldown reduction first, then CHD, then AS.
Utility can be whatever you want.
Build Guide
Basically it's stacking as many defensive buffs and cooldown reduction it can, while using corpse lance + Land of the Dead to chew threw enemies. Flesh golem is there to provide extra corpses during LotD cooldown, and Army of the Dead is there for some extra dps when LotD is on cooldown.
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